Add `mInternalUsage` to store all internal and external buffer usages This patch adds `mInternalUsage` to store all internal and external usages of a `BufferBase` object to align with the way we do on `TextureBase`. Bug: chromium:350497225 Change-Id: I7721b732c0fd53765c3c125ecbc6ba22aaf5e240 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/201654 Reviewed-by: Austin Eng <enga@chromium.org> Reviewed-by: Loko Kung <lokokung@google.com> Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.