| #include <metal_stdlib> | |
| using namespace metal; | |
| struct S { | |
| float3 v; | |
| }; | |
| struct tint_private_vars_struct { | |
| S P; | |
| }; | |
| void f(thread tint_private_vars_struct* const tint_private_vars) { | |
| (*(tint_private_vars)).P.v = float3(1.0f, 2.0f, 3.0f); | |
| (*(tint_private_vars)).P.v[0] = 1.0f; | |
| (*(tint_private_vars)).P.v[1] = 2.0f; | |
| (*(tint_private_vars)).P.v[2] = 3.0f; | |
| } | |