commit | 2320e63eb964badefc9166be1c07d0a516b87e63 | [log] [tgz] |
---|---|---|
author | Ryan Harrison <rharrison@chromium.org> | Thu May 30 22:35:12 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu May 30 22:35:12 2024 +0000 |
tree | a35aacdb86ba6ad23aa1fd4efd5f8af733da2315 | |
parent | 9f0b65f8a6eefb2b7960522c701946c60fa07489 [diff] |
Add check for option to tint::glsl::writer::ASTFuzzer Fixes: 343600532 Change-Id: I7a320278bc1c68bb90ef919c62a1af09eff7e0ac Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/190722 Auto-Submit: Ryan Harrison <rharrison@chromium.org> Reviewed-by: Ben Clayton <bclayton@google.com> Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.