commit | 233d64066c864c2b39095693eb389cabc6d30a69 | [log] [tgz] |
---|---|---|
author | Jiawei Shao <jiawei.shao@intel.com> | Fri Sep 16 00:30:38 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Sep 16 00:30:38 2022 +0000 |
tree | 0a857693627a512e4c1efbc38d8c1e7e2c86e0b6 | |
parent | 43655314ee5d749790e83d028677ab849e05c089 [diff] |
Make the validation on inter-stage shader variables match latest WebGPU SPEC This patch updates the validations on the inter-stage shader variables to match the latest WebGPU SPEC (in chapter "validating-inter-stage-interfaces"). With this patch the below validation tests in WebGPU CTS will pass: - render_pipeline,inter_stage:max_shader_variable_location:* - render_pipeline,inter_stage:max_components_count,* Fixed: dawn:1448 Test: dawn_unittests Change-Id: I3e4d98f03ec18e5d1642a4d7ecd3eed1b7ae04d0 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/102104 Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Jiawei Shao <jiawei.shao@intel.com> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.