commit | 628fe22cb1134de459c7e24f8b7727b48fadf68e | [log] [tgz] |
---|---|---|
author | jchen10 <jie.a.chen@intel.com> | Fri Jun 02 02:19:34 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Jun 02 02:19:34 2023 +0000 |
tree | d0cfebab0fab923119f5a80edf72330f27419370 | |
parent | 6d385e414cc076878d86bc335e5d5296fa98dee2 [diff] |
d3d11: Enable SubresourceRenderAttachmentTests Bug: dawn:1705 Change-Id: If75fa1a1632ff75b25506ee7d67820897ad1ef47 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/135360 Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Jie A Chen <jie.a.chen@intel.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Peng Huang <penghuang@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.