Minor fixed to render bundle indirect draw test Simplifies the indirect buffer usage and fixes some minor issues that were revealed when working on a fix for the behavior under test in Dawn. Bug: 495489174 Change-Id: I0dd4ce6eb70eb0cc5ada1ad9b62f1267062c3339 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/305696 Auto-Submit: Brandon Jones <bajones@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Brandon Jones <bajones@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.