commit | 23c42fc0c9295cf7a5d57b19c237df2c80885318 | [log] [tgz] |
---|---|---|
author | Ryan Harrison <rharrison@chromium.org> | Fri Jul 12 02:32:25 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Jul 12 02:32:25 2024 +0000 |
tree | 9f006cbade9f04a488d41360c2d12d61b04abe42 | |
parent | 9bbe2752ca6ecaf44fbe66ba50f5f2898885839a [diff] |
[tint][ir][fuzz] Prevent fuzzer from crashing on malformed loads Fixes: 352528962 Change-Id: I1c150a3cc12a6f3a61ccc69712ad96f1606729a7 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/198115 Reviewed-by: James Price <jrprice@google.com> Auto-Submit: Ryan Harrison <rharrison@chromium.org> Commit-Queue: James Price <jrprice@google.com> Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.