commit | 2405098e24168ee13cca207742e6a03624744565 | [log] [tgz] |
---|---|---|
author | dan sinclair <dsinclair@chromium.org> | Thu Mar 20 15:22:25 2025 -0700 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Mar 20 15:22:25 2025 -0700 |
tree | af54c57f92a9e06fd3a09cc112238380c821e6fc | |
parent | 9e6a3bfbcd8dfb9d6d0d11ec065f2ed90f36ca45 [diff] |
[tint][msl] Move FlattenBindings to MSL folder Flatten bindings is only used by MSL. Move the code from the `wgsl/helpers` folder into a `msl/ir/transform` folder. Bug: 394081180 Change-Id: Ic69791d3edc0cf6ee91987b643853666e2fc3e2a Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/232034 Reviewed-by: James Price <jrprice@google.com> Commit-Queue: dan sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.