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dawn
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240a934d0f6aa2970aa58e44c85a6bfdf3d6895e
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/
test
/
tint
/
bug
/
tint
/
292.wgsl
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@vertex
fn main
()
->
@builtin
(
position
)
vec4
<f32>
{
var
light
:
vec3
<f32>
=
vec3
<f32>
(
1.2
,
1.
,
2.
);
var
negative_light
:
vec3
<f32>
=
-
light
;
return
vec4
<f32>
();
}