blob: 978805e51e6fb5fa8d8c41c7f0e7dd82ee0df034 [file] [log] [blame]
SKIP: FAILED
#version 310 es
precision mediump float;
uniform highp samplerCubeArrayShadow arg_0_arg_1;
void textureSampleCompare_1912e5() {
float res = texture(arg_0_arg_1, vec4(vec3(1.0f), float(1u)), 1.0f);
}
void fragment_main() {
textureSampleCompare_1912e5();
}
void main() {
fragment_main();
return;
}
Error parsing GLSL shader:
ERROR: 0:4: 'samplerCubeArrayShadow' : Reserved word.
ERROR: 0:4: '' : compilation terminated
ERROR: 2 compilation errors. No code generated.