commit | 24200d93993ed293d9c209336b7eac77ecbdcf9b | [log] [tgz] |
---|---|---|
author | Jiawei Shao <jiawei.shao@intel.com> | Thu Apr 04 01:56:52 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Apr 04 01:56:52 2024 +0000 |
tree | 4bf994f22a18ea46694884624e653749a33074ec | |
parent | 0dc5c3fdea0fc8c8be4657a52f0a9053a91e387c [diff] |
Fix dangling pointers in CommandAllocator With this patch all `DanglingUntriaged` flags will be cleared in dawn/native. Fixed: dawn:2349 Change-Id: I4a63a253c4f9cc9744691a5b519bc3f8900ee672 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/182040 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.