commit | 244e32b6fe13d5b34e8cb4d449afaaeda17c0807 | [log] [tgz] |
---|---|---|
author | Ryan Harrison <rharrison@chromium.org> | Mon Jul 15 23:08:14 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Jul 15 23:08:14 2024 +0000 |
tree | 093f27201582a59d1af0bfe22f7489be2ca79e22 | |
parent | 36af76212a0b186f5b5cd7df874dd5d0bdcb22d8 [diff] |
[tint][ir][fuzz] Prevent fuzzer from crashing on malformed accesses - Adds support for variable length operands to checking logic Fixes: 353259704 Change-Id: I22dd9d03419bff9ae551b284f0d72ea1be13a754 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/198560 Reviewed-by: dan sinclair <dsinclair@chromium.org> Commit-Queue: Ryan Harrison <rharrison@chromium.org> Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.