commit | 2468be5fb67f9c9209046edf0af687a95462909c | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Mon Apr 29 15:26:16 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Apr 29 15:26:16 2024 +0000 |
tree | 2ff87a5a962d57bc1d4a1e1935926fb050177be6 | |
parent | ed672dd1451a1b6e006b7a5156048c79b49677e6 [diff] |
[tint][fuzz] Remove old fuzzers All WGSL fuzzers have been reimplemented with the new `foo_fuzz.cc` framework. SPIR-V fuzzers and mutation are removed for now. Fixed: tint:2223 Change-Id: I4e4eebc1521c6dcdf59725f6d1b11c1e00cd1ec6 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/186049 Commit-Queue: Ryan Harrison <rharrison@chromium.org> Reviewed-by: Ryan Harrison <rharrison@chromium.org> Auto-Submit: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.