commit | 24b44efe681e21678e3522591359c35f93b4c3db | [log] [tgz] |
---|---|---|
author | Gregg Tavares <gman@chromium.org> | Wed Jan 15 07:09:45 2025 -0800 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Jan 15 07:09:45 2025 -0800 |
tree | ee0f75b7888e6c61af8b5a3a78097867225b13aa | |
parent | d83d787fd3cee6a31455ca223c32b7f0466e582c [diff] |
Fix dawn.node GPU adapter log The code was referencing a destroyed stack object. Strange the me that in 2024 the C++ compiler doesn't notice this type of issue. Change-Id: I79121003f4199ef7658bf3d694842a0078021020 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/221855 Commit-Queue: Corentin Wallez <cwallez@chromium.org> Auto-Submit: Gregg Tavares <gman@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.