| // Copyright 2018 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef DAWNNATIVE_OPENGL_DEVICEGL_H_ |
| #define DAWNNATIVE_OPENGL_DEVICEGL_H_ |
| |
| #include "dawn_native/dawn_platform.h" |
| |
| #include "common/Platform.h" |
| #include "dawn_native/Device.h" |
| #include "dawn_native/QuerySet.h" |
| #include "dawn_native/opengl/Forward.h" |
| #include "dawn_native/opengl/GLFormat.h" |
| #include "dawn_native/opengl/OpenGLFunctions.h" |
| |
| #include <queue> |
| |
| // Remove windows.h macros after glad's include of windows.h |
| #if defined(DAWN_PLATFORM_WINDOWS) |
| # include "common/windows_with_undefs.h" |
| #endif |
| |
| namespace dawn_native { namespace opengl { |
| |
| class Device : public DeviceBase { |
| public: |
| static ResultOrError<Device*> Create(AdapterBase* adapter, |
| const DeviceDescriptor* descriptor, |
| const OpenGLFunctions& functions); |
| ~Device() override; |
| |
| MaybeError Initialize(); |
| |
| // Contains all the OpenGL entry points, glDoFoo is called via device->gl.DoFoo. |
| const OpenGLFunctions gl; |
| |
| const GLFormat& GetGLFormat(const Format& format); |
| |
| void SubmitFenceSync(); |
| |
| // Dawn API |
| CommandBufferBase* CreateCommandBuffer(CommandEncoder* encoder, |
| const CommandBufferDescriptor* descriptor) override; |
| |
| MaybeError TickImpl() override; |
| |
| ResultOrError<std::unique_ptr<StagingBufferBase>> CreateStagingBuffer(size_t size) override; |
| MaybeError CopyFromStagingToBuffer(StagingBufferBase* source, |
| uint64_t sourceOffset, |
| BufferBase* destination, |
| uint64_t destinationOffset, |
| uint64_t size) override; |
| |
| MaybeError CopyFromStagingToTexture(const StagingBufferBase* source, |
| const TextureDataLayout& src, |
| TextureCopy* dst, |
| const Extent3D& copySizePixels) override; |
| |
| uint32_t GetOptimalBytesPerRowAlignment() const override; |
| uint64_t GetOptimalBufferToTextureCopyOffsetAlignment() const override; |
| |
| private: |
| Device(AdapterBase* adapter, |
| const DeviceDescriptor* descriptor, |
| const OpenGLFunctions& functions); |
| |
| ResultOrError<BindGroupBase*> CreateBindGroupImpl( |
| const BindGroupDescriptor* descriptor) override; |
| ResultOrError<BindGroupLayoutBase*> CreateBindGroupLayoutImpl( |
| const BindGroupLayoutDescriptor* descriptor) override; |
| ResultOrError<Ref<BufferBase>> CreateBufferImpl( |
| const BufferDescriptor* descriptor) override; |
| ResultOrError<ComputePipelineBase*> CreateComputePipelineImpl( |
| const ComputePipelineDescriptor* descriptor) override; |
| ResultOrError<PipelineLayoutBase*> CreatePipelineLayoutImpl( |
| const PipelineLayoutDescriptor* descriptor) override; |
| ResultOrError<QuerySetBase*> CreateQuerySetImpl( |
| const QuerySetDescriptor* descriptor) override; |
| ResultOrError<RenderPipelineBase*> CreateRenderPipelineImpl( |
| const RenderPipelineDescriptor* descriptor) override; |
| ResultOrError<SamplerBase*> CreateSamplerImpl(const SamplerDescriptor* descriptor) override; |
| ResultOrError<ShaderModuleBase*> CreateShaderModuleImpl( |
| const ShaderModuleDescriptor* descriptor) override; |
| ResultOrError<SwapChainBase*> CreateSwapChainImpl( |
| const SwapChainDescriptor* descriptor) override; |
| ResultOrError<NewSwapChainBase*> CreateSwapChainImpl( |
| Surface* surface, |
| NewSwapChainBase* previousSwapChain, |
| const SwapChainDescriptor* descriptor) override; |
| ResultOrError<Ref<TextureBase>> CreateTextureImpl( |
| const TextureDescriptor* descriptor) override; |
| ResultOrError<TextureViewBase*> CreateTextureViewImpl( |
| TextureBase* texture, |
| const TextureViewDescriptor* descriptor) override; |
| |
| void InitTogglesFromDriver(); |
| ExecutionSerial CheckAndUpdateCompletedSerials() override; |
| void ShutDownImpl() override; |
| MaybeError WaitForIdleForDestruction() override; |
| |
| std::queue<std::pair<GLsync, ExecutionSerial>> mFencesInFlight; |
| |
| GLFormatTable mFormatTable; |
| }; |
| |
| }} // namespace dawn_native::opengl |
| |
| #endif // DAWNNATIVE_OPENGL_DEVICEGL_H_ |