commit | 2550b49be0b0f59612e668db92c40dccab108cc4 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Wed Oct 11 10:41:12 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Oct 11 10:41:12 2023 +0000 |
tree | 2e6e3b781232a656ba8abcc1342cb1677f46ac8f | |
parent | 3d7fe466662a7720123f86235ccad136e456e4ba [diff] |
[tint][build] Guard WGSL writer with tint_build_wgsl_writer Change-Id: Id188456ada3fae3abd7931c453f1d958e4e9b9a4 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/155444 Kokoro: Kokoro <noreply+kokoro@google.com> Auto-Submit: Ben Clayton <bclayton@google.com> Commit-Queue: James Price <jrprice@google.com> Reviewed-by: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.