commit | 2555f180bf0d7180fe8767782b5e0f6ba3204fc9 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Mon Feb 05 12:13:43 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Feb 05 12:13:43 2024 +0000 |
tree | 63f0ce8bf1d69578ba57facdb3bd0ff48a92965d | |
parent | 1a1d033713b84ca4a22b98f42a509b506d34db41 [diff] |
[tint] Add TINT_ASSERT_ALL_FIELDS_REFLECTED() macro Performs a compile-time assertion that all the fields of the given class have been reflected with TINT_REFLECT(). Change-Id: I4813486037715801a8b011c23f38e31e367c894c Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/172600 Auto-Submit: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Antonio Maiorano <amaiorano@google.com> Commit-Queue: Ben Clayton <bclayton@google.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.