commit | 256813b9befd67739575cb7d9e04b4664c7bbce8 | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Tue May 07 08:07:31 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue May 07 08:07:31 2024 +0000 |
tree | 8f886e5ad7a6cc413a07a5196204e404863cbfd3 | |
parent | a35bac7ac6186eefd258ec15b4d29945485d0352 [diff] |
Simplify CppHelloTriangle and rename depth-stencil from samples Also rename it to HelloTriangle. Also fix the SurfaceDescriptor.label not being initialized. Change-Id: Iabcbbca0e9a5baa309e1ec5113b20e36587f70a5 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/184382 Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.