| #version 310 es |
| precision highp float; |
| precision highp int; |
| |
| |
| struct tint_GammaTransferParams { |
| float G; |
| float A; |
| float B; |
| float C; |
| float D; |
| float E; |
| float F; |
| uint padding; |
| }; |
| |
| struct tint_ExternalTextureParams_std140 { |
| uint numPlanes; |
| uint doYuvToRgbConversionOnly; |
| uint tint_pad; |
| uint tint_pad_1; |
| mat3x4 yuvToRgbConversionMatrix; |
| tint_GammaTransferParams gammaDecodeParams; |
| tint_GammaTransferParams gammaEncodeParams; |
| vec3 gamutConversionMatrix_col0; |
| uint tint_pad_2; |
| vec3 gamutConversionMatrix_col1; |
| uint tint_pad_3; |
| vec3 gamutConversionMatrix_col2; |
| uint tint_pad_4; |
| vec2 sampleTransform_col0; |
| vec2 sampleTransform_col1; |
| vec2 sampleTransform_col2; |
| vec2 loadTransform_col0; |
| vec2 loadTransform_col1; |
| vec2 loadTransform_col2; |
| vec2 samplePlane0RectMin; |
| vec2 samplePlane0RectMax; |
| vec2 samplePlane1RectMin; |
| vec2 samplePlane1RectMax; |
| uvec2 visibleSize; |
| vec2 plane1CoordFactor; |
| }; |
| |
| struct tint_ExternalTextureParams { |
| uint numPlanes; |
| uint doYuvToRgbConversionOnly; |
| mat3x4 yuvToRgbConversionMatrix; |
| tint_GammaTransferParams gammaDecodeParams; |
| tint_GammaTransferParams gammaEncodeParams; |
| mat3 gamutConversionMatrix; |
| mat3x2 sampleTransform; |
| mat3x2 loadTransform; |
| vec2 samplePlane0RectMin; |
| vec2 samplePlane0RectMax; |
| vec2 samplePlane1RectMin; |
| vec2 samplePlane1RectMax; |
| uvec2 visibleSize; |
| vec2 plane1CoordFactor; |
| }; |
| |
| layout(binding = 0, std430) |
| buffer tint_symbol_1_1_ssbo { |
| vec4 tint_symbol; |
| } v_1; |
| layout(binding = 2, std140) |
| uniform tint_symbol_3_std140_1_ubo { |
| tint_ExternalTextureParams_std140 tint_symbol_2; |
| } v_2; |
| uniform highp sampler2D arg_0_plane0; |
| uniform highp sampler2D arg_0_plane1; |
| vec3 tint_GammaCorrection(vec3 v, tint_GammaTransferParams params) { |
| vec3 v_3 = vec3(params.G); |
| vec3 v_4 = vec3(params.D); |
| vec3 v_5 = abs(v); |
| vec3 v_6 = sign(v); |
| bvec3 v_7 = lessThan(v_5, v_4); |
| return mix((v_6 * (pow(((params.A * v_5) + params.B), v_3) + params.E)), (v_6 * ((params.C * v_5) + params.F)), v_7); |
| } |
| vec4 tint_TextureLoadExternal(tint_ExternalTextureParams params, uvec2 coords) { |
| vec2 v_8 = round((params.loadTransform * vec3(vec2(min(coords, params.visibleSize)), 1.0f))); |
| uvec2 v_9 = uvec2(v_8); |
| vec3 v_10 = vec3(0.0f); |
| float v_11 = 0.0f; |
| if ((params.numPlanes == 1u)) { |
| ivec2 v_12 = ivec2(v_9); |
| vec4 v_13 = texelFetch(arg_0_plane0, v_12, int(0u)); |
| v_10 = v_13.xyz; |
| v_11 = v_13[3u]; |
| } else { |
| ivec2 v_14 = ivec2(v_9); |
| float v_15 = texelFetch(arg_0_plane0, v_14, int(0u))[0u]; |
| ivec2 v_16 = ivec2(uvec2((v_8 * params.plane1CoordFactor))); |
| v_10 = (vec4(v_15, texelFetch(arg_0_plane1, v_16, int(0u)).xy, 1.0f) * params.yuvToRgbConversionMatrix); |
| v_11 = 1.0f; |
| } |
| vec3 v_17 = v_10; |
| vec3 v_18 = vec3(0.0f); |
| if ((params.doYuvToRgbConversionOnly == 0u)) { |
| v_18 = tint_GammaCorrection((params.gamutConversionMatrix * tint_GammaCorrection(v_17, params.gammaDecodeParams)), params.gammaEncodeParams); |
| } else { |
| v_18 = v_17; |
| } |
| return vec4(v_18, v_11); |
| } |
| tint_ExternalTextureParams tint_convert_tint_ExternalTextureParams(tint_ExternalTextureParams_std140 tint_input) { |
| mat3 v_19 = mat3(tint_input.gamutConversionMatrix_col0, tint_input.gamutConversionMatrix_col1, tint_input.gamutConversionMatrix_col2); |
| mat3x2 v_20 = mat3x2(tint_input.sampleTransform_col0, tint_input.sampleTransform_col1, tint_input.sampleTransform_col2); |
| return tint_ExternalTextureParams(tint_input.numPlanes, tint_input.doYuvToRgbConversionOnly, tint_input.yuvToRgbConversionMatrix, tint_input.gammaDecodeParams, tint_input.gammaEncodeParams, v_19, v_20, mat3x2(tint_input.loadTransform_col0, tint_input.loadTransform_col1, tint_input.loadTransform_col2), tint_input.samplePlane0RectMin, tint_input.samplePlane0RectMax, tint_input.samplePlane1RectMin, tint_input.samplePlane1RectMax, tint_input.visibleSize, tint_input.plane1CoordFactor); |
| } |
| vec4 textureLoad_1bfdfb() { |
| vec4 res = tint_TextureLoadExternal(tint_convert_tint_ExternalTextureParams(v_2.tint_symbol_2), uvec2(1u)); |
| return res; |
| } |
| void main() { |
| v_1.tint_symbol = textureLoad_1bfdfb(); |
| } |
| #version 310 es |
| |
| |
| struct tint_GammaTransferParams { |
| float G; |
| float A; |
| float B; |
| float C; |
| float D; |
| float E; |
| float F; |
| uint padding; |
| }; |
| |
| struct tint_ExternalTextureParams_std140 { |
| uint numPlanes; |
| uint doYuvToRgbConversionOnly; |
| uint tint_pad; |
| uint tint_pad_1; |
| mat3x4 yuvToRgbConversionMatrix; |
| tint_GammaTransferParams gammaDecodeParams; |
| tint_GammaTransferParams gammaEncodeParams; |
| vec3 gamutConversionMatrix_col0; |
| uint tint_pad_2; |
| vec3 gamutConversionMatrix_col1; |
| uint tint_pad_3; |
| vec3 gamutConversionMatrix_col2; |
| uint tint_pad_4; |
| vec2 sampleTransform_col0; |
| vec2 sampleTransform_col1; |
| vec2 sampleTransform_col2; |
| vec2 loadTransform_col0; |
| vec2 loadTransform_col1; |
| vec2 loadTransform_col2; |
| vec2 samplePlane0RectMin; |
| vec2 samplePlane0RectMax; |
| vec2 samplePlane1RectMin; |
| vec2 samplePlane1RectMax; |
| uvec2 visibleSize; |
| vec2 plane1CoordFactor; |
| }; |
| |
| struct tint_ExternalTextureParams { |
| uint numPlanes; |
| uint doYuvToRgbConversionOnly; |
| mat3x4 yuvToRgbConversionMatrix; |
| tint_GammaTransferParams gammaDecodeParams; |
| tint_GammaTransferParams gammaEncodeParams; |
| mat3 gamutConversionMatrix; |
| mat3x2 sampleTransform; |
| mat3x2 loadTransform; |
| vec2 samplePlane0RectMin; |
| vec2 samplePlane0RectMax; |
| vec2 samplePlane1RectMin; |
| vec2 samplePlane1RectMax; |
| uvec2 visibleSize; |
| vec2 plane1CoordFactor; |
| }; |
| |
| layout(binding = 0, std430) |
| buffer tint_symbol_1_1_ssbo { |
| vec4 tint_symbol; |
| } v_1; |
| layout(binding = 2, std140) |
| uniform tint_symbol_3_std140_1_ubo { |
| tint_ExternalTextureParams_std140 tint_symbol_2; |
| } v_2; |
| uniform highp sampler2D arg_0_plane0; |
| uniform highp sampler2D arg_0_plane1; |
| vec3 tint_GammaCorrection(vec3 v, tint_GammaTransferParams params) { |
| vec3 v_3 = vec3(params.G); |
| vec3 v_4 = vec3(params.D); |
| vec3 v_5 = abs(v); |
| vec3 v_6 = sign(v); |
| bvec3 v_7 = lessThan(v_5, v_4); |
| return mix((v_6 * (pow(((params.A * v_5) + params.B), v_3) + params.E)), (v_6 * ((params.C * v_5) + params.F)), v_7); |
| } |
| vec4 tint_TextureLoadExternal(tint_ExternalTextureParams params, uvec2 coords) { |
| vec2 v_8 = round((params.loadTransform * vec3(vec2(min(coords, params.visibleSize)), 1.0f))); |
| uvec2 v_9 = uvec2(v_8); |
| vec3 v_10 = vec3(0.0f); |
| float v_11 = 0.0f; |
| if ((params.numPlanes == 1u)) { |
| ivec2 v_12 = ivec2(v_9); |
| vec4 v_13 = texelFetch(arg_0_plane0, v_12, int(0u)); |
| v_10 = v_13.xyz; |
| v_11 = v_13[3u]; |
| } else { |
| ivec2 v_14 = ivec2(v_9); |
| float v_15 = texelFetch(arg_0_plane0, v_14, int(0u))[0u]; |
| ivec2 v_16 = ivec2(uvec2((v_8 * params.plane1CoordFactor))); |
| v_10 = (vec4(v_15, texelFetch(arg_0_plane1, v_16, int(0u)).xy, 1.0f) * params.yuvToRgbConversionMatrix); |
| v_11 = 1.0f; |
| } |
| vec3 v_17 = v_10; |
| vec3 v_18 = vec3(0.0f); |
| if ((params.doYuvToRgbConversionOnly == 0u)) { |
| v_18 = tint_GammaCorrection((params.gamutConversionMatrix * tint_GammaCorrection(v_17, params.gammaDecodeParams)), params.gammaEncodeParams); |
| } else { |
| v_18 = v_17; |
| } |
| return vec4(v_18, v_11); |
| } |
| tint_ExternalTextureParams tint_convert_tint_ExternalTextureParams(tint_ExternalTextureParams_std140 tint_input) { |
| mat3 v_19 = mat3(tint_input.gamutConversionMatrix_col0, tint_input.gamutConversionMatrix_col1, tint_input.gamutConversionMatrix_col2); |
| mat3x2 v_20 = mat3x2(tint_input.sampleTransform_col0, tint_input.sampleTransform_col1, tint_input.sampleTransform_col2); |
| return tint_ExternalTextureParams(tint_input.numPlanes, tint_input.doYuvToRgbConversionOnly, tint_input.yuvToRgbConversionMatrix, tint_input.gammaDecodeParams, tint_input.gammaEncodeParams, v_19, v_20, mat3x2(tint_input.loadTransform_col0, tint_input.loadTransform_col1, tint_input.loadTransform_col2), tint_input.samplePlane0RectMin, tint_input.samplePlane0RectMax, tint_input.samplePlane1RectMin, tint_input.samplePlane1RectMax, tint_input.visibleSize, tint_input.plane1CoordFactor); |
| } |
| vec4 textureLoad_1bfdfb() { |
| vec4 res = tint_TextureLoadExternal(tint_convert_tint_ExternalTextureParams(v_2.tint_symbol_2), uvec2(1u)); |
| return res; |
| } |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; |
| void main() { |
| v_1.tint_symbol = textureLoad_1bfdfb(); |
| } |
| #version 310 es |
| |
| |
| struct tint_GammaTransferParams { |
| float G; |
| float A; |
| float B; |
| float C; |
| float D; |
| float E; |
| float F; |
| uint padding; |
| }; |
| |
| struct tint_ExternalTextureParams_std140 { |
| uint numPlanes; |
| uint doYuvToRgbConversionOnly; |
| uint tint_pad; |
| uint tint_pad_1; |
| mat3x4 yuvToRgbConversionMatrix; |
| tint_GammaTransferParams gammaDecodeParams; |
| tint_GammaTransferParams gammaEncodeParams; |
| vec3 gamutConversionMatrix_col0; |
| uint tint_pad_2; |
| vec3 gamutConversionMatrix_col1; |
| uint tint_pad_3; |
| vec3 gamutConversionMatrix_col2; |
| uint tint_pad_4; |
| vec2 sampleTransform_col0; |
| vec2 sampleTransform_col1; |
| vec2 sampleTransform_col2; |
| vec2 loadTransform_col0; |
| vec2 loadTransform_col1; |
| vec2 loadTransform_col2; |
| vec2 samplePlane0RectMin; |
| vec2 samplePlane0RectMax; |
| vec2 samplePlane1RectMin; |
| vec2 samplePlane1RectMax; |
| uvec2 visibleSize; |
| vec2 plane1CoordFactor; |
| }; |
| |
| struct tint_ExternalTextureParams { |
| uint numPlanes; |
| uint doYuvToRgbConversionOnly; |
| mat3x4 yuvToRgbConversionMatrix; |
| tint_GammaTransferParams gammaDecodeParams; |
| tint_GammaTransferParams gammaEncodeParams; |
| mat3 gamutConversionMatrix; |
| mat3x2 sampleTransform; |
| mat3x2 loadTransform; |
| vec2 samplePlane0RectMin; |
| vec2 samplePlane0RectMax; |
| vec2 samplePlane1RectMin; |
| vec2 samplePlane1RectMax; |
| uvec2 visibleSize; |
| vec2 plane1CoordFactor; |
| }; |
| |
| struct VertexOutput { |
| vec4 pos; |
| vec4 prevent_dce; |
| }; |
| |
| layout(binding = 2, std140) |
| uniform tint_symbol_2_std140_1_ubo { |
| tint_ExternalTextureParams_std140 tint_symbol_1; |
| } v_1; |
| uniform highp sampler2D arg_0_plane0; |
| uniform highp sampler2D arg_0_plane1; |
| layout(location = 0) flat out vec4 vertex_main_loc0_Output; |
| vec3 tint_GammaCorrection(vec3 v, tint_GammaTransferParams params) { |
| vec3 v_2 = vec3(params.G); |
| vec3 v_3 = vec3(params.D); |
| vec3 v_4 = abs(v); |
| vec3 v_5 = sign(v); |
| bvec3 v_6 = lessThan(v_4, v_3); |
| return mix((v_5 * (pow(((params.A * v_4) + params.B), v_2) + params.E)), (v_5 * ((params.C * v_4) + params.F)), v_6); |
| } |
| vec4 tint_TextureLoadExternal(tint_ExternalTextureParams params, uvec2 coords) { |
| vec2 v_7 = round((params.loadTransform * vec3(vec2(min(coords, params.visibleSize)), 1.0f))); |
| uvec2 v_8 = uvec2(v_7); |
| vec3 v_9 = vec3(0.0f); |
| float v_10 = 0.0f; |
| if ((params.numPlanes == 1u)) { |
| ivec2 v_11 = ivec2(v_8); |
| vec4 v_12 = texelFetch(arg_0_plane0, v_11, int(0u)); |
| v_9 = v_12.xyz; |
| v_10 = v_12[3u]; |
| } else { |
| ivec2 v_13 = ivec2(v_8); |
| float v_14 = texelFetch(arg_0_plane0, v_13, int(0u))[0u]; |
| ivec2 v_15 = ivec2(uvec2((v_7 * params.plane1CoordFactor))); |
| v_9 = (vec4(v_14, texelFetch(arg_0_plane1, v_15, int(0u)).xy, 1.0f) * params.yuvToRgbConversionMatrix); |
| v_10 = 1.0f; |
| } |
| vec3 v_16 = v_9; |
| vec3 v_17 = vec3(0.0f); |
| if ((params.doYuvToRgbConversionOnly == 0u)) { |
| v_17 = tint_GammaCorrection((params.gamutConversionMatrix * tint_GammaCorrection(v_16, params.gammaDecodeParams)), params.gammaEncodeParams); |
| } else { |
| v_17 = v_16; |
| } |
| return vec4(v_17, v_10); |
| } |
| tint_ExternalTextureParams tint_convert_tint_ExternalTextureParams(tint_ExternalTextureParams_std140 tint_input) { |
| mat3 v_18 = mat3(tint_input.gamutConversionMatrix_col0, tint_input.gamutConversionMatrix_col1, tint_input.gamutConversionMatrix_col2); |
| mat3x2 v_19 = mat3x2(tint_input.sampleTransform_col0, tint_input.sampleTransform_col1, tint_input.sampleTransform_col2); |
| return tint_ExternalTextureParams(tint_input.numPlanes, tint_input.doYuvToRgbConversionOnly, tint_input.yuvToRgbConversionMatrix, tint_input.gammaDecodeParams, tint_input.gammaEncodeParams, v_18, v_19, mat3x2(tint_input.loadTransform_col0, tint_input.loadTransform_col1, tint_input.loadTransform_col2), tint_input.samplePlane0RectMin, tint_input.samplePlane0RectMax, tint_input.samplePlane1RectMin, tint_input.samplePlane1RectMax, tint_input.visibleSize, tint_input.plane1CoordFactor); |
| } |
| vec4 textureLoad_1bfdfb() { |
| vec4 res = tint_TextureLoadExternal(tint_convert_tint_ExternalTextureParams(v_1.tint_symbol_1), uvec2(1u)); |
| return res; |
| } |
| VertexOutput vertex_main_inner() { |
| VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f)); |
| tint_symbol.pos = vec4(0.0f); |
| tint_symbol.prevent_dce = textureLoad_1bfdfb(); |
| return tint_symbol; |
| } |
| void main() { |
| VertexOutput v_20 = vertex_main_inner(); |
| gl_Position = v_20.pos; |
| gl_Position[1u] = -(gl_Position.y); |
| gl_Position[2u] = ((2.0f * gl_Position.z) - gl_Position.w); |
| vertex_main_loc0_Output = v_20.prevent_dce; |
| gl_PointSize = 1.0f; |
| } |