commit | 259455654c3439348c7b3c8be68909f6864d5ae1 | [log] [tgz] |
---|---|---|
author | Jie Chen <jie.a.chen@intel.com> | Thu Aug 24 02:51:06 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Aug 24 02:51:06 2023 +0000 |
tree | 7299143a5f40006fe277acb64d6ee42f8d19dd8f | |
parent | 561de9b55b1b2d064754a9c6b7349d350f039c86 [diff] |
Relax ExternalTexture format validation This allows planes to be any 1/2 component filterable formats. This also addes some test cases for Norm16 external textures. Bug: chromium:1471362 Change-Id: I261b0867c84b0ef4ccee2284c471a55d7b62ea09 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/147861 Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Jie A Chen <jie.a.chen@intel.com> Reviewed-by: Austin Eng <enga@chromium.org> Reviewed-by: Peng Huang <penghuang@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.