commit | 25b7e98d1100f3dd5b261915867fc2fbf3dedae0 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Wed Jun 01 01:11:59 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Jun 01 01:11:59 2022 +0000 |
tree | 0531525786c6e7c59d661589701cec3034c5ea8a | |
parent | 238716e8337439fe1e84fce9713a832128eabcad [diff] |
tint/writer/glsl: Inline constant expressions This is required to handle materialized values, and for constant expressions. Bug: tint:1504 Change-Id: Ie0177f148e08a0e1a3f4d7e06e283f121655804b Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/92080 Commit-Queue: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.