commit | 25d4e220a1b2679c6017fccd08e34741dc6be0f0 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Wed Oct 11 07:26:33 2023 +0000 |
committer | Ben Clayton <bclayton@google.com> | Wed Oct 11 07:26:33 2023 +0000 |
tree | 5fbca132f04d17378a5d9704bf705ad97be81211 | |
parent | 9bbb27a1c5b945b3815c2f867564c20f34997957 [diff] |
[tint][gen] Detect #includes without necessary guards This prevents unguarded includes to targets that require TINT_BUILD_XXX flags to be enabled. Change-Id: I604b473a9cb24044346e8ef14f841851570b0086 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/155443 Reviewed-by: James Price <jrprice@google.com> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.