commit | 25e23b3c6630a94cdb50188c554c521acdfdc03f | [log] [tgz] |
---|---|---|
author | Ryan Harrison <rharrison@chromium.org> | Mon May 27 23:21:05 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon May 27 23:21:05 2024 +0000 |
tree | d0f1963b0cdb70a7d2cec8a55295e4a01677e25d | |
parent | 9b0b500e848bdbc91c5dab3810918c9f3ea381bc [diff] |
[cmake] Add build rules for libprotobuf-mutator LPM wants to use the Protobuf package, which does not integrate nicely with our existing build rules. Given that LPM is a handful of files, just use our own library target for this. Change-Id: Ie7cdcd49e455b72630d9be97ff19f98b7e5b81fe Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/189712 Reviewed-by: dan sinclair <dsinclair@chromium.org> Reviewed-by: James Price <jrprice@google.com> Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.