commit | 25fdff1ff8195780fbc9ad418873fb89f4479224 | [log] [tgz] |
---|---|---|
author | Antonio Maiorano <amaiorano@google.com> | Tue Oct 25 23:37:07 2022 +0000 |
committer | Antonio Maiorano <amaiorano@google.com> | Tue Oct 25 23:37:07 2022 +0000 |
tree | fa79cbfc3ccc33a35aa9dd7ddcb602f99bf2f130 | |
parent | e0f78f924c7aaffccdee450bfd59d0af6d0a595f [diff] |
Unrevert "tint: rhs of left shift is always u32 or vector of u32" Was failing e2e tests. Bug fixed in a parent commit. Bug: tint:1713 Change-Id: I5cf20e6fd21e6358bb418f2ede7f4a7e0a61f138 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/107141 Reviewed-by: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.