| # Copyright 2020 The Dawn Authors |
| # |
| # Licensed under the Apache License, Version 2.0 (the "License"); |
| # you may not use this file except in compliance with the License. |
| # You may obtain a copy of the License at |
| # |
| # http://www.apache.org/licenses/LICENSE-2.0 |
| # |
| # Unless required by applicable law or agreed to in writing, software |
| # distributed under the License is distributed on an "AS IS" BASIS, |
| # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| # See the License for the specific language governing permissions and |
| # limitations under the License. |
| |
| add_library(dawn_utils STATIC ${DAWN_DUMMY_FILE}) |
| target_sources(dawn_utils PRIVATE |
| "BackendBinding.cpp" |
| "BackendBinding.h" |
| "ComboRenderBundleEncoderDescriptor.cpp" |
| "ComboRenderBundleEncoderDescriptor.h" |
| "ComboRenderPipelineDescriptor.cpp" |
| "ComboRenderPipelineDescriptor.h" |
| "GLFWUtils.cpp" |
| "GLFWUtils.h" |
| "PlatformDebugLogger.h" |
| "SystemUtils.cpp" |
| "SystemUtils.h" |
| "TerribleCommandBuffer.cpp" |
| "TerribleCommandBuffer.h" |
| "TestUtils.cpp" |
| "TestUtils.h" |
| "TextureFormatUtils.cpp" |
| "TextureFormatUtils.h" |
| "Timer.h" |
| "WGPUHelpers.cpp" |
| "WGPUHelpers.h" |
| "WireHelper.cpp" |
| "WireHelper.h" |
| ) |
| target_link_libraries(dawn_utils |
| PUBLIC dawncpp_headers |
| PRIVATE dawn_internal_config |
| dawn_common |
| dawn_native |
| dawn_proc |
| dawn_wire |
| SPIRV-Tools-opt |
| glfw |
| ) |
| |
| if(WIN32) |
| target_sources(dawn_utils PRIVATE "WindowsDebugLogger.cpp") |
| else() |
| target_sources(dawn_utils PRIVATE "EmptyDebugLogger.cpp") |
| endif() |
| |
| if(WIN32) |
| target_sources(dawn_utils PRIVATE "WindowsTimer.cpp") |
| elseif(APPLE) |
| target_sources(dawn_utils PRIVATE |
| "OSXTimer.cpp" |
| "ObjCUtils.h" |
| "ObjCUtils.mm" |
| ) |
| target_link_libraries(dawn_utils PRIVATE "-framework QuartzCore") |
| elseif(UNIX) |
| target_sources(dawn_utils PRIVATE "PosixTimer.cpp") |
| endif() |
| |
| if (DAWN_ENABLE_D3D12) |
| target_sources(dawn_utils PRIVATE "D3D12Binding.cpp") |
| endif() |
| |
| if (DAWN_ENABLE_METAL) |
| target_sources(dawn_utils PRIVATE |
| "GLFWUtils_metal.mm" |
| "MetalBinding.mm" |
| ) |
| target_link_libraries(dawn_utils PRIVATE "-framework Metal") |
| endif() |
| |
| if (DAWN_ENABLE_NULL) |
| target_sources(dawn_utils PRIVATE "NullBinding.cpp") |
| endif() |
| |
| if (DAWN_ENABLE_OPENGL) |
| target_sources(dawn_utils PRIVATE "OpenGLBinding.cpp") |
| endif() |
| |
| if (DAWN_ENABLE_VULKAN) |
| target_sources(dawn_utils PRIVATE "VulkanBinding.cpp") |
| endif() |