commit | 77d7a94269a2976ab46894283987a441975773b6 | [log] [tgz] |
---|---|---|
author | Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> | Wed Jun 25 09:29:44 2025 -0700 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Jun 25 09:29:44 2025 -0700 |
tree | d3f142b1fbff35d12321af208a9fd0eb0fd19a33 | |
parent | 429f6cfb82d21306bfdfba7f605031a3ac76ff92 [diff] |
Roll DirectX Shader Compiler from 8f5595872e15 to b390fb19adc5 (3 revisions) https://chromium.googlesource.com/external/github.com/microsoft/DirectXShaderCompiler.git/+log/8f5595872e15..b390fb19adc5 2025-06-25 5620315+alsepkow@users.noreply.github.com [NFC] Address compiler warnings: C4146 - Use two's complement instead of negation (#7562) 2025-06-25 5620315+alsepkow@users.noreply.github.com [NFC] Address compiler warnings: C4146 - A 'grab bag' of remaining instances (#7574) 2025-06-25 5620315+alsepkow@users.noreply.github.com [NFC] Address compiler warnings: C4146 - Another round of use two's complement instead of negation (#7567) If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/directx-shader-compiler-dawn Please CC jrprice@google.com,webgpu-developers@google.com on the revert to ensure that a human is aware of the problem. To file a bug in DirectX Shader Compiler: https://github.com/microsoft/DirectXShaderCompiler/issues/new/choose To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://issues.skia.org/issues/new?component=1389291&template=1850622 Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: None Tbr: jrprice@google.com Change-Id: I39b638a2b6a9d28beff3acbc9c9c5a623ad23947 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/248914 Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.