commit | 26b0c00765b409bb057e3b221de04f6f7b25fef7 | [log] [tgz] |
---|---|---|
author | Kai Ninomiya <kainino@chromium.org> | Fri Jul 18 18:33:49 2025 -0700 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Jul 18 18:33:49 2025 -0700 |
tree | e18b750b3fc90515e523e00caaa9b4db98df6748 | |
parent | fc9d1bf82ad9e2214fa617e43df647ce81da6dda [diff] |
Expectation for mac intel sequoia and a too-many-d3d-devices problem No-Try: true Bug: 432291885, none Change-Id: I2fa45f915d4cd29127e7d10e262800352569deb1 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/253794 Bot-Commit: rubber-stamper@appspot.gserviceaccount.com <rubber-stamper@appspot.gserviceaccount.com> Commit-Queue: rubber-stamper@appspot.gserviceaccount.com <rubber-stamper@appspot.gserviceaccount.com> Auto-Submit: Kai Ninomiya <kainino@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.