commit | 26b7a94591703901e939fd518f74d7e65ff1c385 | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Tue Nov 28 17:00:52 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Nov 28 17:00:52 2023 +0000 |
tree | e4fbdc10d9543edeee14c92775f00d4f1517a29e | |
parent | da8a08aefec265090b9aedbbeaea919b81395904 [diff] |
Add more FramebufferFetch tests Bug: dawn:2195 Change-Id: I2ae11f0dc4c021f873515a7191a0d7b5e6e1c19b Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/162404 Reviewed-by: James Godfrey-Kittle <jamesgk@google.com> Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.