commit | d0effc0a26ee0a02b7dc123866c2b7778319ac6d | [log] [tgz] |
---|---|---|
author | Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> | Wed Nov 03 22:48:34 2021 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Nov 03 22:48:34 2021 +0000 |
tree | ca0d8e87eaf04828a0044fe48a3f03f4c1302e3f | |
parent | 2e0cd588e62404890557b81f08c471d0b087e28d [diff] |
Add depth16unorm texture format Bug: dawn:570 Change-Id: If5e636454f2728ccfed7a250e6e1fc3836c38c51 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/62420 Reviewed-by: Kai Ninomiya <kainino@chromium.org> Commit-Queue: Brandon Jones <bajones@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.