enable f16; | |
@group(0) @binding(0) var<uniform> a : array<mat2x3<f16>, 4>; | |
@compute @workgroup_size(1) | |
fn f() { | |
let p_a = &a; | |
let p_a_2 = &((*p_a)[2]); | |
let p_a_2_1 = &((*p_a_2)[1]); | |
let l_a : array<mat2x3<f16>, 4> = *p_a; | |
let l_a_i : mat2x3<f16> = *p_a_2; | |
let l_a_i_i : vec3<f16> = *p_a_2_1; | |
} |