blob: de4b7e9bd75e69f0754ca8d71e2ef9ae88d52798 [file] [log] [blame]
#version 310 es
precision highp float;
precision highp int;
layout(binding = 0, std430)
buffer tint_symbol_1_1_ssbo {
vec4 tint_symbol;
} v;
uniform highp sampler3D arg_0_arg_1;
vec4 textureSample_3b50bd() {
vec4 res = texture(arg_0_arg_1, vec3(1.0f));
return res;
}
void main() {
v.tint_symbol = textureSample_3b50bd();
}