blob: 3a793dc98f5869d852c62604cb822be1b364ea39 [file] [log] [blame]
struct VertexOutput {
float4 pos;
int4 prevent_dce;
};
struct vertex_main_outputs {
nointerpolation int4 VertexOutput_prevent_dce : TEXCOORD0;
float4 VertexOutput_pos : SV_Position;
};
RWByteAddressBuffer prevent_dce : register(u0);
int4 unpack4xI8_830900() {
uint arg_0 = 1u;
uint v = arg_0;
uint4 v_1 = uint4(24u, 16u, 8u, 0u);
int4 v_2 = asint((uint4((v).xxxx) << v_1));
int4 res = (v_2 >> uint4((24u).xxxx));
return res;
}
void fragment_main() {
prevent_dce.Store4(0u, asuint(unpack4xI8_830900()));
}
[numthreads(1, 1, 1)]
void compute_main() {
prevent_dce.Store4(0u, asuint(unpack4xI8_830900()));
}
VertexOutput vertex_main_inner() {
VertexOutput tint_symbol = (VertexOutput)0;
tint_symbol.pos = (0.0f).xxxx;
tint_symbol.prevent_dce = unpack4xI8_830900();
VertexOutput v_3 = tint_symbol;
return v_3;
}
vertex_main_outputs vertex_main() {
VertexOutput v_4 = vertex_main_inner();
VertexOutput v_5 = v_4;
VertexOutput v_6 = v_4;
vertex_main_outputs v_7 = {v_6.prevent_dce, v_5.pos};
return v_7;
}