| #include <metal_stdlib> |
| |
| using namespace metal; |
| |
| template<typename T, size_t N> |
| struct tint_array { |
| const constant T& operator[](size_t i) const constant { return elements[i]; } |
| device T& operator[](size_t i) device { return elements[i]; } |
| const device T& operator[](size_t i) const device { return elements[i]; } |
| thread T& operator[](size_t i) thread { return elements[i]; } |
| const thread T& operator[](size_t i) const thread { return elements[i]; } |
| threadgroup T& operator[](size_t i) threadgroup { return elements[i]; } |
| const threadgroup T& operator[](size_t i) const threadgroup { return elements[i]; } |
| T elements[N]; |
| }; |
| |
| #define TINT_ISOLATE_UB(VOLATILE_NAME) \ |
| {volatile bool VOLATILE_NAME = false; if (VOLATILE_NAME) break;} |
| |
| struct tint_private_vars_struct { |
| uint i; |
| }; |
| |
| struct S { |
| int a; |
| float4 b; |
| float2x2 c; |
| }; |
| |
| int idx1(thread tint_private_vars_struct* const tint_private_vars) { |
| (*(tint_private_vars)).i = ((*(tint_private_vars)).i + 1u); |
| return 1; |
| } |
| |
| int idx2(thread tint_private_vars_struct* const tint_private_vars) { |
| (*(tint_private_vars)).i = ((*(tint_private_vars)).i + 2u); |
| return 1; |
| } |
| |
| int idx3(thread tint_private_vars_struct* const tint_private_vars) { |
| (*(tint_private_vars)).i = ((*(tint_private_vars)).i + 3u); |
| return 1; |
| } |
| |
| void foo(thread tint_private_vars_struct* const tint_private_vars) { |
| tint_array<float, 4> a = tint_array<float, 4>{}; |
| { |
| int const tint_symbol_2 = idx1(tint_private_vars); |
| int const tint_symbol_save = tint_symbol_2; |
| a[tint_symbol_save] = (a[tint_symbol_save] * 2.0f); |
| while(true) { |
| TINT_ISOLATE_UB(tint_volatile_false); |
| int const tint_symbol_3 = idx2(tint_private_vars); |
| if (!((a[tint_symbol_3] < 10.0f))) { |
| break; |
| } |
| { |
| } |
| { |
| int const tint_symbol_4 = idx3(tint_private_vars); |
| int const tint_symbol_1_save = tint_symbol_4; |
| a[tint_symbol_1_save] = (a[tint_symbol_1_save] + 1.0f); |
| } |
| } |
| } |
| } |
| |