#include <metal_stdlib> | |
using namespace metal; | |
int tint_div_i32(int lhs, int rhs) { | |
uint const v = uint((lhs == (-2147483647 - 1))); | |
bool const v_1 = bool((v & uint((rhs == -1)))); | |
uint const v_2 = uint((rhs == 0)); | |
return (lhs / select(rhs, 1, bool((v_2 | uint(v_1))))); | |
} | |
void foo() { | |
int a = 0; | |
float4 b = 0.0f; | |
float2x2 c = float2x2(0.0f); | |
a = tint_div_i32(a, 2); | |
b = (b * float4x4(float4(0.0f), float4(0.0f), float4(0.0f), float4(0.0f))); | |
c = (c * 2.0f); | |
} |