| SKIP: INVALID |
| |
| static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f); |
| cbuffer cbuffer_x_5 : register(b1) { |
| uint4 x_5[2]; |
| }; |
| cbuffer cbuffer_x_7 : register(b2) { |
| uint4 x_7[1]; |
| }; |
| cbuffer cbuffer_x_10 : register(b0) { |
| uint4 x_10[2]; |
| }; |
| |
| void main_1() { |
| int i = 0; |
| x_GLF_color = float4((asfloat(x_5[0].x)).xxxx); |
| if ((asfloat(x_7[0].x) > asfloat(x_5[0].x))) { |
| while (true) { |
| x_GLF_color = float4((asfloat(x_5[1].x)).xxxx); |
| { |
| if (false) { break; } |
| } |
| } |
| } else { |
| while (true) { |
| while (true) { |
| if (true) { |
| } else { |
| break; |
| } |
| i = asint(x_10[1].x); |
| while (true) { |
| if ((i < asint(x_10[0].x))) { |
| } else { |
| break; |
| } |
| x_GLF_color = float4(asfloat(x_5[1].x), asfloat(x_5[0].x), asfloat(x_5[0].x), asfloat(x_5[1].x)); |
| { |
| i = (i + 1); |
| } |
| } |
| break; |
| } |
| { |
| float x_82 = asfloat(x_7[0].x); |
| float x_84 = asfloat(x_5[0].x); |
| if (!((x_82 > x_84))) { break; } |
| } |
| } |
| } |
| return; |
| } |
| |
| struct main_out { |
| float4 x_GLF_color_1; |
| }; |
| struct tint_symbol { |
| float4 x_GLF_color_1 : SV_Target0; |
| }; |
| |
| main_out main_inner() { |
| main_1(); |
| main_out tint_symbol_1 = {x_GLF_color}; |
| return tint_symbol_1; |
| } |
| |
| tint_symbol main() { |
| main_out inner_result = main_inner(); |
| tint_symbol wrapper_result = (tint_symbol)0; |
| wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1; |
| return wrapper_result; |
| } |
| DXC validation failure: |
| error: validation errors |
| hlsl.hlsl:65: error: Loop must have break. |
| Validation failed. |
| |
| |
| |
| tint executable returned error: exit status 1 |