| // Copyright 2017 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "tests/DawnTest.h" |
| |
| #include "common/Assert.h" |
| #include "common/GPUInfo.h" |
| #include "common/Log.h" |
| #include "common/Math.h" |
| #include "common/Platform.h" |
| #include "common/SystemUtils.h" |
| #include "dawn/dawn_proc.h" |
| #include "dawn_wire/WireClient.h" |
| #include "dawn_wire/WireServer.h" |
| #include "utils/ComboRenderPipelineDescriptor.h" |
| #include "utils/PlatformDebugLogger.h" |
| #include "utils/SystemUtils.h" |
| #include "utils/TerribleCommandBuffer.h" |
| #include "utils/TestUtils.h" |
| #include "utils/WGPUHelpers.h" |
| #include "utils/WireHelper.h" |
| |
| #include <algorithm> |
| #include <fstream> |
| #include <iomanip> |
| #include <regex> |
| #include <sstream> |
| #include <unordered_map> |
| |
| #if defined(DAWN_ENABLE_BACKEND_OPENGL) |
| # include "GLFW/glfw3.h" |
| # include "dawn_native/OpenGLBackend.h" |
| #endif // DAWN_ENABLE_BACKEND_OPENGL |
| |
| namespace { |
| |
| std::string ParamName(wgpu::BackendType type) { |
| switch (type) { |
| case wgpu::BackendType::D3D12: |
| return "D3D12"; |
| case wgpu::BackendType::Metal: |
| return "Metal"; |
| case wgpu::BackendType::Null: |
| return "Null"; |
| case wgpu::BackendType::OpenGL: |
| return "OpenGL"; |
| case wgpu::BackendType::OpenGLES: |
| return "OpenGLES"; |
| case wgpu::BackendType::Vulkan: |
| return "Vulkan"; |
| default: |
| UNREACHABLE(); |
| } |
| } |
| |
| const char* AdapterTypeName(wgpu::AdapterType type) { |
| switch (type) { |
| case wgpu::AdapterType::DiscreteGPU: |
| return "Discrete GPU"; |
| case wgpu::AdapterType::IntegratedGPU: |
| return "Integrated GPU"; |
| case wgpu::AdapterType::CPU: |
| return "CPU"; |
| case wgpu::AdapterType::Unknown: |
| return "Unknown"; |
| default: |
| UNREACHABLE(); |
| } |
| } |
| |
| struct MapReadUserdata { |
| DawnTestBase* test; |
| size_t slot; |
| }; |
| |
| DawnTestEnvironment* gTestEnv = nullptr; |
| |
| template <typename T> |
| void printBuffer(testing::AssertionResult& result, const T* buffer, const size_t count) { |
| static constexpr unsigned int kBytes = sizeof(T); |
| |
| for (size_t index = 0; index < count; ++index) { |
| auto byteView = reinterpret_cast<const uint8_t*>(buffer + index); |
| for (unsigned int b = 0; b < kBytes; ++b) { |
| char buf[4]; |
| sprintf(buf, "%02X ", byteView[b]); |
| result << buf; |
| } |
| } |
| result << std::endl; |
| } |
| |
| } // anonymous namespace |
| |
| const RGBA8 RGBA8::kZero = RGBA8(0, 0, 0, 0); |
| const RGBA8 RGBA8::kBlack = RGBA8(0, 0, 0, 255); |
| const RGBA8 RGBA8::kRed = RGBA8(255, 0, 0, 255); |
| const RGBA8 RGBA8::kGreen = RGBA8(0, 255, 0, 255); |
| const RGBA8 RGBA8::kBlue = RGBA8(0, 0, 255, 255); |
| const RGBA8 RGBA8::kYellow = RGBA8(255, 255, 0, 255); |
| const RGBA8 RGBA8::kWhite = RGBA8(255, 255, 255, 255); |
| |
| BackendTestConfig::BackendTestConfig(wgpu::BackendType backendType, |
| std::initializer_list<const char*> forceEnabledWorkarounds, |
| std::initializer_list<const char*> forceDisabledWorkarounds) |
| : backendType(backendType), |
| forceEnabledWorkarounds(forceEnabledWorkarounds), |
| forceDisabledWorkarounds(forceDisabledWorkarounds) { |
| } |
| |
| BackendTestConfig D3D12Backend(std::initializer_list<const char*> forceEnabledWorkarounds, |
| std::initializer_list<const char*> forceDisabledWorkarounds) { |
| return BackendTestConfig(wgpu::BackendType::D3D12, forceEnabledWorkarounds, |
| forceDisabledWorkarounds); |
| } |
| |
| BackendTestConfig MetalBackend(std::initializer_list<const char*> forceEnabledWorkarounds, |
| std::initializer_list<const char*> forceDisabledWorkarounds) { |
| return BackendTestConfig(wgpu::BackendType::Metal, forceEnabledWorkarounds, |
| forceDisabledWorkarounds); |
| } |
| |
| BackendTestConfig NullBackend(std::initializer_list<const char*> forceEnabledWorkarounds, |
| std::initializer_list<const char*> forceDisabledWorkarounds) { |
| return BackendTestConfig(wgpu::BackendType::Null, forceEnabledWorkarounds, |
| forceDisabledWorkarounds); |
| } |
| |
| BackendTestConfig OpenGLBackend(std::initializer_list<const char*> forceEnabledWorkarounds, |
| std::initializer_list<const char*> forceDisabledWorkarounds) { |
| return BackendTestConfig(wgpu::BackendType::OpenGL, forceEnabledWorkarounds, |
| forceDisabledWorkarounds); |
| } |
| |
| BackendTestConfig OpenGLESBackend(std::initializer_list<const char*> forceEnabledWorkarounds, |
| std::initializer_list<const char*> forceDisabledWorkarounds) { |
| return BackendTestConfig(wgpu::BackendType::OpenGLES, forceEnabledWorkarounds, |
| forceDisabledWorkarounds); |
| } |
| |
| BackendTestConfig VulkanBackend(std::initializer_list<const char*> forceEnabledWorkarounds, |
| std::initializer_list<const char*> forceDisabledWorkarounds) { |
| return BackendTestConfig(wgpu::BackendType::Vulkan, forceEnabledWorkarounds, |
| forceDisabledWorkarounds); |
| } |
| |
| TestAdapterProperties::TestAdapterProperties(const wgpu::AdapterProperties& properties, |
| bool selected) |
| : wgpu::AdapterProperties(properties), adapterName(properties.name), selected(selected) { |
| } |
| |
| AdapterTestParam::AdapterTestParam(const BackendTestConfig& config, |
| const TestAdapterProperties& adapterProperties) |
| : adapterProperties(adapterProperties), |
| forceEnabledWorkarounds(config.forceEnabledWorkarounds), |
| forceDisabledWorkarounds(config.forceDisabledWorkarounds) { |
| } |
| |
| std::ostream& operator<<(std::ostream& os, const AdapterTestParam& param) { |
| os << ParamName(param.adapterProperties.backendType) << " " |
| << param.adapterProperties.adapterName; |
| |
| // In a Windows Remote Desktop session there are two adapters named "Microsoft Basic Render |
| // Driver" with different adapter types. We must differentiate them to avoid any tests using the |
| // same name. |
| if (param.adapterProperties.deviceID == 0x008C) { |
| std::string adapterType = AdapterTypeName(param.adapterProperties.adapterType); |
| os << " " << adapterType; |
| } |
| |
| for (const char* forceEnabledWorkaround : param.forceEnabledWorkarounds) { |
| os << "; e:" << forceEnabledWorkaround; |
| } |
| for (const char* forceDisabledWorkaround : param.forceDisabledWorkarounds) { |
| os << "; d:" << forceDisabledWorkaround; |
| } |
| return os; |
| } |
| |
| DawnTestBase::PrintToStringParamName::PrintToStringParamName(const char* test) : mTest(test) { |
| } |
| |
| std::string DawnTestBase::PrintToStringParamName::SanitizeParamName(std::string paramName, |
| size_t index) const { |
| // Sanitize the adapter name for GoogleTest |
| std::string sanitizedName = std::regex_replace(paramName, std::regex("[^a-zA-Z0-9]+"), "_"); |
| |
| // Strip trailing underscores, if any. |
| while (sanitizedName.back() == '_') { |
| sanitizedName.resize(sanitizedName.length() - 1); |
| } |
| |
| // We don't know the the test name at this point, but the format usually looks like |
| // this. |
| std::string prefix = mTest + ".TheTestNameUsuallyGoesHere/"; |
| std::string testFormat = prefix + sanitizedName; |
| if (testFormat.length() > 220) { |
| // The bots don't support test names longer than 256. Shorten the name and append a unique |
| // index if we're close. The failure log will still print the full param name. |
| std::string suffix = std::string("__") + std::to_string(index); |
| size_t targetLength = sanitizedName.length(); |
| targetLength -= testFormat.length() - 220; |
| targetLength -= suffix.length(); |
| sanitizedName.resize(targetLength); |
| sanitizedName = sanitizedName + suffix; |
| } |
| return sanitizedName; |
| } |
| |
| // Implementation of DawnTestEnvironment |
| |
| void InitDawnEnd2EndTestEnvironment(int argc, char** argv) { |
| gTestEnv = new DawnTestEnvironment(argc, argv); |
| testing::AddGlobalTestEnvironment(gTestEnv); |
| } |
| |
| // static |
| void DawnTestEnvironment::SetEnvironment(DawnTestEnvironment* env) { |
| gTestEnv = env; |
| } |
| |
| DawnTestEnvironment::DawnTestEnvironment(int argc, char** argv) { |
| ParseArgs(argc, argv); |
| |
| if (mBackendValidationLevel != dawn_native::BackendValidationLevel::Disabled) { |
| mPlatformDebugLogger = |
| std::unique_ptr<utils::PlatformDebugLogger>(utils::CreatePlatformDebugLogger()); |
| } |
| |
| // Create a temporary instance to select available and preferred adapters. This is done before |
| // test instantiation so GetAvailableAdapterTestParamsForBackends can generate test |
| // parameterizations all selected adapters. We drop the instance at the end of this function |
| // because the Vulkan validation layers use static global mutexes which behave badly when |
| // Chromium's test launcher forks the test process. The instance will be recreated on test |
| // environment setup. |
| std::unique_ptr<dawn_native::Instance> instance = CreateInstanceAndDiscoverAdapters(); |
| ASSERT(instance); |
| |
| SelectPreferredAdapterProperties(instance.get()); |
| PrintTestConfigurationAndAdapterInfo(instance.get()); |
| } |
| |
| DawnTestEnvironment::~DawnTestEnvironment() = default; |
| |
| void DawnTestEnvironment::ParseArgs(int argc, char** argv) { |
| size_t argLen = 0; // Set when parsing --arg=X arguments |
| for (int i = 1; i < argc; ++i) { |
| if (strcmp("-w", argv[i]) == 0 || strcmp("--use-wire", argv[i]) == 0) { |
| mUseWire = true; |
| continue; |
| } |
| |
| if (strcmp("--run-suppressed-tests", argv[i]) == 0) { |
| mRunSuppressedTests = true; |
| continue; |
| } |
| |
| constexpr const char kEnableBackendValidationSwitch[] = "--enable-backend-validation"; |
| argLen = sizeof(kEnableBackendValidationSwitch) - 1; |
| if (strncmp(argv[i], kEnableBackendValidationSwitch, argLen) == 0) { |
| const char* level = argv[i] + argLen; |
| if (level[0] != '\0') { |
| if (strcmp(level, "=full") == 0) { |
| mBackendValidationLevel = dawn_native::BackendValidationLevel::Full; |
| } else if (strcmp(level, "=partial") == 0) { |
| mBackendValidationLevel = dawn_native::BackendValidationLevel::Partial; |
| } else if (strcmp(level, "=disabled") == 0) { |
| mBackendValidationLevel = dawn_native::BackendValidationLevel::Disabled; |
| } else { |
| dawn::ErrorLog() << "Invalid backend validation level" << level; |
| UNREACHABLE(); |
| } |
| } else { |
| mBackendValidationLevel = dawn_native::BackendValidationLevel::Partial; |
| } |
| continue; |
| } |
| |
| if (strcmp("-c", argv[i]) == 0 || strcmp("--begin-capture-on-startup", argv[i]) == 0) { |
| mBeginCaptureOnStartup = true; |
| continue; |
| } |
| |
| if (mToggleParser.ParseEnabledToggles(argv[i])) { |
| continue; |
| } |
| |
| if (mToggleParser.ParseDisabledToggles(argv[i])) { |
| continue; |
| } |
| |
| constexpr const char kVendorIdFilterArg[] = "--adapter-vendor-id="; |
| argLen = sizeof(kVendorIdFilterArg) - 1; |
| if (strncmp(argv[i], kVendorIdFilterArg, argLen) == 0) { |
| const char* vendorIdFilter = argv[i] + argLen; |
| if (vendorIdFilter[0] != '\0') { |
| mVendorIdFilter = strtoul(vendorIdFilter, nullptr, 16); |
| // Set filter flag if vendor id is non-zero. |
| mHasVendorIdFilter = mVendorIdFilter != 0; |
| } |
| continue; |
| } |
| |
| constexpr const char kExclusiveDeviceTypePreferenceArg[] = |
| "--exclusive-device-type-preference="; |
| argLen = sizeof(kExclusiveDeviceTypePreferenceArg) - 1; |
| if (strncmp(argv[i], kExclusiveDeviceTypePreferenceArg, argLen) == 0) { |
| const char* preference = argv[i] + argLen; |
| if (preference[0] != '\0') { |
| std::istringstream ss(preference); |
| std::string type; |
| while (std::getline(ss, type, ',')) { |
| if (strcmp(type.c_str(), "discrete") == 0) { |
| mDevicePreferences.push_back(dawn_native::DeviceType::DiscreteGPU); |
| } else if (strcmp(type.c_str(), "integrated") == 0) { |
| mDevicePreferences.push_back(dawn_native::DeviceType::IntegratedGPU); |
| } else if (strcmp(type.c_str(), "cpu") == 0) { |
| mDevicePreferences.push_back(dawn_native::DeviceType::CPU); |
| } else { |
| dawn::ErrorLog() << "Invalid device type preference: " << type; |
| UNREACHABLE(); |
| } |
| } |
| } |
| continue; |
| } |
| |
| constexpr const char kWireTraceDirArg[] = "--wire-trace-dir="; |
| argLen = sizeof(kWireTraceDirArg) - 1; |
| if (strncmp(argv[i], kWireTraceDirArg, argLen) == 0) { |
| mWireTraceDir = argv[i] + argLen; |
| continue; |
| } |
| |
| constexpr const char kBackendArg[] = "--backend="; |
| argLen = sizeof(kBackendArg) - 1; |
| if (strncmp(argv[i], kBackendArg, argLen) == 0) { |
| const char* param = argv[i] + argLen; |
| if (strcmp("d3d12", param) == 0) { |
| mBackendTypeFilter = wgpu::BackendType::D3D12; |
| } else if (strcmp("metal", param) == 0) { |
| mBackendTypeFilter = wgpu::BackendType::Metal; |
| } else if (strcmp("null", param) == 0) { |
| mBackendTypeFilter = wgpu::BackendType::Null; |
| } else if (strcmp("opengl", param) == 0) { |
| mBackendTypeFilter = wgpu::BackendType::OpenGL; |
| } else if (strcmp("opengles", param) == 0) { |
| mBackendTypeFilter = wgpu::BackendType::OpenGLES; |
| } else if (strcmp("vulkan", param) == 0) { |
| mBackendTypeFilter = wgpu::BackendType::Vulkan; |
| } else { |
| dawn::ErrorLog() |
| << "Invalid backend \"" << param |
| << "\". Valid backends are: d3d12, metal, null, opengl, opengles, vulkan."; |
| UNREACHABLE(); |
| } |
| mHasBackendTypeFilter = true; |
| continue; |
| } |
| if (strcmp("-h", argv[i]) == 0 || strcmp("--help", argv[i]) == 0) { |
| dawn::InfoLog() |
| << "\n\nUsage: " << argv[0] |
| << " [GTEST_FLAGS...] [-w] [-c]\n" |
| " [--enable-toggles=toggles] [--disable-toggles=toggles]\n" |
| " [--backend=x]\n" |
| " [--adapter-vendor-id=x] " |
| "[--enable-backend-validation[=full,partial,disabled]]\n" |
| " [--exclusive-device-type-preference=integrated,cpu,discrete]\n\n" |
| " -w, --use-wire: Run the tests through the wire (defaults to no wire)\n" |
| " -c, --begin-capture-on-startup: Begin debug capture on startup " |
| "(defaults to no capture)\n" |
| " --enable-backend-validation: Enables backend validation. Defaults to \n" |
| " 'partial' to enable only minimum backend validation. Set to 'full' to\n" |
| " enable all available backend validation with less performance overhead.\n" |
| " Set to 'disabled' to run with no validation (same as no flag).\n" |
| " --enable-toggles: Comma-delimited list of Dawn toggles to enable.\n" |
| " ex.) skip_validation,disable_robustness,turn_off_vsync\n" |
| " --disable-toggles: Comma-delimited list of Dawn toggles to disable\n" |
| " --adapter-vendor-id: Select adapter by vendor id to run end2end tests" |
| "on multi-GPU systems \n" |
| " --backend: Select adapter by backend type. Valid backends are: d3d12, metal, " |
| "null, opengl, opengles, vulkan\n" |
| " --exclusive-device-type-preference: Comma-delimited list of preferred device " |
| "types. For each backend, tests will run only on adapters that match the first " |
| "available device type\n" |
| " --run-suppressed-tests: Run all the tests that will be skipped by the macro " |
| "DAWN_SUPPRESS_TEST_IF()\n"; |
| continue; |
| } |
| |
| // Skip over args that look like they're for Googletest. |
| constexpr const char kGtestArgPrefix[] = "--gtest_"; |
| if (strncmp(kGtestArgPrefix, argv[i], sizeof(kGtestArgPrefix) - 1) == 0) { |
| continue; |
| } |
| |
| dawn::WarningLog() << " Unused argument: " << argv[i]; |
| } |
| } |
| |
| std::unique_ptr<dawn_native::Instance> DawnTestEnvironment::CreateInstanceAndDiscoverAdapters() { |
| auto instance = std::make_unique<dawn_native::Instance>(); |
| instance->EnableBeginCaptureOnStartup(mBeginCaptureOnStartup); |
| instance->SetBackendValidationLevel(mBackendValidationLevel); |
| instance->DiscoverDefaultAdapters(); |
| |
| #ifdef DAWN_ENABLE_BACKEND_DESKTOP_GL |
| if (!glfwInit()) { |
| return instance; |
| } |
| glfwDefaultWindowHints(); |
| glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 4); |
| glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 4); |
| glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GLFW_TRUE); |
| glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE); |
| glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE); |
| |
| mOpenGLWindow = glfwCreateWindow(400, 400, "Dawn OpenGL test window", nullptr, nullptr); |
| |
| glfwMakeContextCurrent(mOpenGLWindow); |
| dawn_native::opengl::AdapterDiscoveryOptions adapterOptions; |
| adapterOptions.getProc = reinterpret_cast<void* (*)(const char*)>(glfwGetProcAddress); |
| instance->DiscoverAdapters(&adapterOptions); |
| #endif // DAWN_ENABLE_BACKEND_DESKTOP_GL |
| |
| #ifdef DAWN_ENABLE_BACKEND_OPENGLES |
| |
| if (GetEnvironmentVar("ANGLE_DEFAULT_PLATFORM").empty()) { |
| SetEnvironmentVar("ANGLE_DEFAULT_PLATFORM", "swiftshader"); |
| } |
| if (!glfwInit()) { |
| return instance; |
| } |
| glfwDefaultWindowHints(); |
| glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3); |
| glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 1); |
| glfwWindowHint(GLFW_CLIENT_API, GLFW_OPENGL_ES_API); |
| glfwWindowHint(GLFW_CONTEXT_CREATION_API, GLFW_EGL_CONTEXT_API); |
| glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE); |
| |
| mOpenGLESWindow = glfwCreateWindow(400, 400, "Dawn OpenGLES test window", nullptr, nullptr); |
| |
| glfwMakeContextCurrent(mOpenGLESWindow); |
| dawn_native::opengl::AdapterDiscoveryOptionsES adapterOptionsES; |
| adapterOptionsES.getProc = reinterpret_cast<void* (*)(const char*)>(glfwGetProcAddress); |
| instance->DiscoverAdapters(&adapterOptionsES); |
| glfwWindowHint(GLFW_VISIBLE, GLFW_TRUE); |
| #endif // DAWN_ENABLE_BACKEND_OPENGLES |
| |
| return instance; |
| } |
| |
| GLFWwindow* DawnTestEnvironment::GetOpenGLWindow() const { |
| return mOpenGLWindow; |
| } |
| |
| GLFWwindow* DawnTestEnvironment::GetOpenGLESWindow() const { |
| return mOpenGLESWindow; |
| } |
| |
| void DawnTestEnvironment::SelectPreferredAdapterProperties(const dawn_native::Instance* instance) { |
| // Get the first available preferred device type. |
| dawn_native::DeviceType preferredDeviceType = static_cast<dawn_native::DeviceType>(-1); |
| bool hasDevicePreference = false; |
| for (dawn_native::DeviceType devicePreference : mDevicePreferences) { |
| for (const dawn_native::Adapter& adapter : instance->GetAdapters()) { |
| wgpu::AdapterProperties properties; |
| adapter.GetProperties(&properties); |
| |
| if (adapter.GetDeviceType() == devicePreference) { |
| preferredDeviceType = devicePreference; |
| hasDevicePreference = true; |
| break; |
| } |
| } |
| if (hasDevicePreference) { |
| break; |
| } |
| } |
| |
| std::set<std::pair<wgpu::BackendType, std::string>> adapterNameSet; |
| for (const dawn_native::Adapter& adapter : instance->GetAdapters()) { |
| wgpu::AdapterProperties properties; |
| adapter.GetProperties(&properties); |
| |
| // All adapters are selected by default. |
| bool selected = true; |
| // The adapter is deselected if: |
| if (mHasBackendTypeFilter) { |
| // It doesn't match the backend type, if present. |
| selected &= properties.backendType == mBackendTypeFilter; |
| } |
| if (mHasVendorIdFilter) { |
| // It doesn't match the vendor id, if present. |
| selected &= mVendorIdFilter == properties.vendorID; |
| |
| if (!mDevicePreferences.empty()) { |
| dawn::WarningLog() << "Vendor ID filter provided. Ignoring device type preference."; |
| } |
| } |
| if (hasDevicePreference) { |
| // There is a device preference and: |
| selected &= |
| // The device type doesn't match the first available preferred type for that |
| // backend, if present. |
| (adapter.GetDeviceType() == preferredDeviceType) || |
| // Always select Unknown OpenGL adapters if we don't want a CPU adapter. |
| // OpenGL will usually be unknown because we can't query the device type. |
| // If we ever have Swiftshader GL (unlikely), we could set the DeviceType properly. |
| (preferredDeviceType != dawn_native::DeviceType::CPU && |
| adapter.GetDeviceType() == dawn_native::DeviceType::Unknown && |
| (properties.backendType == wgpu::BackendType::OpenGL || |
| properties.backendType == wgpu::BackendType::OpenGLES)) || |
| // Always select the Null backend. There are few tests on this backend, and they run |
| // quickly. This is temporary as to not lose coverage. We can group it with |
| // Swiftshader as a CPU adapter when we have Swiftshader tests. |
| (properties.backendType == wgpu::BackendType::Null); |
| } |
| |
| // In Windows Remote Desktop sessions we may be able to discover multiple adapters that |
| // have the same name and backend type. We will just choose one adapter from them in our |
| // tests. |
| const auto adapterTypeAndName = |
| std::make_pair(properties.backendType, std::string(properties.name)); |
| if (adapterNameSet.find(adapterTypeAndName) == adapterNameSet.end()) { |
| adapterNameSet.insert(adapterTypeAndName); |
| mAdapterProperties.emplace_back(properties, selected); |
| } |
| } |
| } |
| |
| std::vector<AdapterTestParam> DawnTestEnvironment::GetAvailableAdapterTestParamsForBackends( |
| const BackendTestConfig* params, |
| size_t numParams) { |
| std::vector<AdapterTestParam> testParams; |
| for (size_t i = 0; i < numParams; ++i) { |
| for (const auto& adapterProperties : mAdapterProperties) { |
| if (params[i].backendType == adapterProperties.backendType && |
| adapterProperties.selected) { |
| testParams.push_back(AdapterTestParam(params[i], adapterProperties)); |
| } |
| } |
| } |
| return testParams; |
| } |
| |
| void DawnTestEnvironment::PrintTestConfigurationAndAdapterInfo( |
| dawn_native::Instance* instance) const { |
| dawn::LogMessage log = dawn::InfoLog(); |
| log << "Testing configuration\n" |
| "---------------------\n" |
| "UseWire: " |
| << (mUseWire ? "true" : "false") |
| << "\n" |
| "Run suppressed tests: " |
| << (mRunSuppressedTests ? "true" : "false") |
| << "\n" |
| "BackendValidation: "; |
| |
| switch (mBackendValidationLevel) { |
| case dawn_native::BackendValidationLevel::Full: |
| log << "full"; |
| break; |
| case dawn_native::BackendValidationLevel::Partial: |
| log << "partial"; |
| break; |
| case dawn_native::BackendValidationLevel::Disabled: |
| log << "disabled"; |
| break; |
| default: |
| UNREACHABLE(); |
| } |
| |
| if (GetEnabledToggles().size() > 0) { |
| log << "\n" |
| "Enabled Toggles\n"; |
| for (const std::string& toggle : GetEnabledToggles()) { |
| const dawn_native::ToggleInfo* info = instance->GetToggleInfo(toggle.c_str()); |
| ASSERT(info != nullptr); |
| log << " - " << info->name << ": " << info->description << "\n"; |
| } |
| } |
| |
| if (GetDisabledToggles().size() > 0) { |
| log << "\n" |
| "Disabled Toggles\n"; |
| for (const std::string& toggle : GetDisabledToggles()) { |
| const dawn_native::ToggleInfo* info = instance->GetToggleInfo(toggle.c_str()); |
| ASSERT(info != nullptr); |
| log << " - " << info->name << ": " << info->description << "\n"; |
| } |
| } |
| |
| log << "\n" |
| "BeginCaptureOnStartup: " |
| << (mBeginCaptureOnStartup ? "true" : "false") |
| << "\n" |
| "\n" |
| << "System adapters: \n"; |
| |
| for (const TestAdapterProperties& properties : mAdapterProperties) { |
| std::ostringstream vendorId; |
| std::ostringstream deviceId; |
| vendorId << std::setfill('0') << std::uppercase << std::internal << std::hex << std::setw(4) |
| << properties.vendorID; |
| deviceId << std::setfill('0') << std::uppercase << std::internal << std::hex << std::setw(4) |
| << properties.deviceID; |
| |
| // Preparing for outputting hex numbers |
| log << std::showbase << std::hex << std::setfill('0') << std::setw(4) |
| |
| << " - \"" << properties.adapterName << "\" - \"" << properties.driverDescription |
| << "\"\n" |
| << " type: " << AdapterTypeName(properties.adapterType) |
| << ", backend: " << ParamName(properties.backendType) << "\n" |
| << " vendorId: 0x" << vendorId.str() << ", deviceId: 0x" << deviceId.str() |
| << (properties.selected ? " [Selected]" : "") << "\n"; |
| } |
| } |
| |
| void DawnTestEnvironment::SetUp() { |
| mInstance = CreateInstanceAndDiscoverAdapters(); |
| ASSERT(mInstance); |
| } |
| |
| void DawnTestEnvironment::TearDown() { |
| // When Vulkan validation layers are enabled, it's unsafe to call Vulkan APIs in the destructor |
| // of a static/global variable, so the instance must be manually released beforehand. |
| mInstance.reset(); |
| } |
| |
| bool DawnTestEnvironment::UsesWire() const { |
| return mUseWire; |
| } |
| |
| bool DawnTestEnvironment::RunSuppressedTests() const { |
| return mRunSuppressedTests; |
| } |
| |
| dawn_native::BackendValidationLevel DawnTestEnvironment::GetBackendValidationLevel() const { |
| return mBackendValidationLevel; |
| } |
| |
| dawn_native::Instance* DawnTestEnvironment::GetInstance() const { |
| return mInstance.get(); |
| } |
| |
| bool DawnTestEnvironment::HasVendorIdFilter() const { |
| return mHasVendorIdFilter; |
| } |
| |
| uint32_t DawnTestEnvironment::GetVendorIdFilter() const { |
| return mVendorIdFilter; |
| } |
| |
| bool DawnTestEnvironment::HasBackendTypeFilter() const { |
| return mHasBackendTypeFilter; |
| } |
| |
| wgpu::BackendType DawnTestEnvironment::GetBackendTypeFilter() const { |
| return mBackendTypeFilter; |
| } |
| |
| const char* DawnTestEnvironment::GetWireTraceDir() const { |
| if (mWireTraceDir.length() == 0) { |
| return nullptr; |
| } |
| return mWireTraceDir.c_str(); |
| } |
| |
| const std::vector<std::string>& DawnTestEnvironment::GetEnabledToggles() const { |
| return mToggleParser.GetEnabledToggles(); |
| } |
| |
| const std::vector<std::string>& DawnTestEnvironment::GetDisabledToggles() const { |
| return mToggleParser.GetDisabledToggles(); |
| } |
| |
| // Implementation of DawnTest |
| |
| DawnTestBase::DawnTestBase(const AdapterTestParam& param) |
| : mParam(param), |
| mWireHelper(utils::CreateWireHelper(gTestEnv->UsesWire(), gTestEnv->GetWireTraceDir())) { |
| } |
| |
| DawnTestBase::~DawnTestBase() { |
| // We need to destroy child objects before the Device |
| mReadbackSlots.clear(); |
| queue = wgpu::Queue(); |
| device = wgpu::Device(); |
| |
| // D3D12's GPU-based validation will accumulate objects over time if the backend device is not |
| // destroyed and recreated, so we reset it here. |
| if (IsD3D12() && IsBackendValidationEnabled()) { |
| mBackendAdapter.ResetInternalDeviceForTesting(); |
| } |
| mWireHelper.reset(); |
| } |
| |
| bool DawnTestBase::IsD3D12() const { |
| return mParam.adapterProperties.backendType == wgpu::BackendType::D3D12; |
| } |
| |
| bool DawnTestBase::IsMetal() const { |
| return mParam.adapterProperties.backendType == wgpu::BackendType::Metal; |
| } |
| |
| bool DawnTestBase::IsNull() const { |
| return mParam.adapterProperties.backendType == wgpu::BackendType::Null; |
| } |
| |
| bool DawnTestBase::IsOpenGL() const { |
| return mParam.adapterProperties.backendType == wgpu::BackendType::OpenGL; |
| } |
| |
| bool DawnTestBase::IsOpenGLES() const { |
| return mParam.adapterProperties.backendType == wgpu::BackendType::OpenGLES; |
| } |
| |
| bool DawnTestBase::IsVulkan() const { |
| return mParam.adapterProperties.backendType == wgpu::BackendType::Vulkan; |
| } |
| |
| bool DawnTestBase::IsAMD() const { |
| return gpu_info::IsAMD(mParam.adapterProperties.vendorID); |
| } |
| |
| bool DawnTestBase::IsARM() const { |
| return gpu_info::IsARM(mParam.adapterProperties.vendorID); |
| } |
| |
| bool DawnTestBase::IsImgTec() const { |
| return gpu_info::IsImgTec(mParam.adapterProperties.vendorID); |
| } |
| |
| bool DawnTestBase::IsIntel() const { |
| return gpu_info::IsIntel(mParam.adapterProperties.vendorID); |
| } |
| |
| bool DawnTestBase::IsNvidia() const { |
| return gpu_info::IsNvidia(mParam.adapterProperties.vendorID); |
| } |
| |
| bool DawnTestBase::IsQualcomm() const { |
| return gpu_info::IsQualcomm(mParam.adapterProperties.vendorID); |
| } |
| |
| bool DawnTestBase::IsSwiftshader() const { |
| return gpu_info::IsSwiftshader(mParam.adapterProperties.vendorID, |
| mParam.adapterProperties.deviceID); |
| } |
| |
| bool DawnTestBase::IsANGLE() const { |
| return !mParam.adapterProperties.adapterName.find("ANGLE"); |
| } |
| |
| bool DawnTestBase::IsWARP() const { |
| return gpu_info::IsWARP(mParam.adapterProperties.vendorID, mParam.adapterProperties.deviceID); |
| } |
| |
| bool DawnTestBase::IsWindows() const { |
| #ifdef DAWN_PLATFORM_WINDOWS |
| return true; |
| #else |
| return false; |
| #endif |
| } |
| |
| bool DawnTestBase::IsLinux() const { |
| #ifdef DAWN_PLATFORM_LINUX |
| return true; |
| #else |
| return false; |
| #endif |
| } |
| |
| bool DawnTestBase::IsMacOS(int32_t majorVersion, int32_t minorVersion) const { |
| #ifdef DAWN_PLATFORM_MACOS |
| if (majorVersion == -1 && minorVersion == -1) { |
| return true; |
| } |
| int32_t majorVersionOut, minorVersionOut = 0; |
| GetMacOSVersion(&majorVersionOut, &minorVersionOut); |
| return (majorVersion != -1 && majorVersion == majorVersionOut) && |
| (minorVersion != -1 && minorVersion == minorVersionOut); |
| #else |
| return false; |
| #endif |
| } |
| |
| bool DawnTestBase::UsesWire() const { |
| return gTestEnv->UsesWire(); |
| } |
| |
| bool DawnTestBase::IsBackendValidationEnabled() const { |
| return gTestEnv->GetBackendValidationLevel() != dawn_native::BackendValidationLevel::Disabled; |
| } |
| |
| bool DawnTestBase::RunSuppressedTests() const { |
| return gTestEnv->RunSuppressedTests(); |
| } |
| |
| bool DawnTestBase::IsDXC() const { |
| return HasToggleEnabled("use_dxc"); |
| } |
| |
| bool DawnTestBase::IsAsan() const { |
| #if defined(ADDRESS_SANITIZER) |
| return true; |
| #else |
| return false; |
| #endif |
| } |
| |
| bool DawnTestBase::HasToggleEnabled(const char* toggle) const { |
| auto toggles = dawn_native::GetTogglesUsed(backendDevice); |
| return std::find_if(toggles.begin(), toggles.end(), [toggle](const char* name) { |
| return strcmp(toggle, name) == 0; |
| }) != toggles.end(); |
| } |
| |
| bool DawnTestBase::HasVendorIdFilter() const { |
| return gTestEnv->HasVendorIdFilter(); |
| } |
| |
| uint32_t DawnTestBase::GetVendorIdFilter() const { |
| return gTestEnv->GetVendorIdFilter(); |
| } |
| |
| bool DawnTestBase::HasBackendTypeFilter() const { |
| return gTestEnv->HasBackendTypeFilter(); |
| } |
| |
| wgpu::BackendType DawnTestBase::GetBackendTypeFilter() const { |
| return gTestEnv->GetBackendTypeFilter(); |
| } |
| |
| wgpu::Instance DawnTestBase::GetInstance() const { |
| return gTestEnv->GetInstance()->Get(); |
| } |
| |
| dawn_native::Adapter DawnTestBase::GetAdapter() const { |
| return mBackendAdapter; |
| } |
| |
| std::vector<const char*> DawnTestBase::GetRequiredFeatures() { |
| return {}; |
| } |
| |
| wgpu::RequiredLimits DawnTestBase::GetRequiredLimits(const wgpu::SupportedLimits&) { |
| return {}; |
| } |
| |
| const wgpu::AdapterProperties& DawnTestBase::GetAdapterProperties() const { |
| return mParam.adapterProperties; |
| } |
| |
| wgpu::SupportedLimits DawnTestBase::GetSupportedLimits() { |
| WGPUSupportedLimits supportedLimits; |
| supportedLimits.nextInChain = nullptr; |
| dawn_native::GetProcs().deviceGetLimits(backendDevice, &supportedLimits); |
| return *reinterpret_cast<wgpu::SupportedLimits*>(&supportedLimits); |
| } |
| |
| bool DawnTestBase::SupportsFeatures(const std::vector<const char*>& features) { |
| ASSERT(mBackendAdapter); |
| std::set<std::string> supportedFeaturesSet; |
| for (const char* supportedFeatureName : mBackendAdapter.GetSupportedFeatures()) { |
| supportedFeaturesSet.insert(supportedFeatureName); |
| } |
| |
| for (const char* featureName : features) { |
| if (supportedFeaturesSet.find(featureName) == supportedFeaturesSet.end()) { |
| return false; |
| } |
| } |
| |
| return true; |
| } |
| |
| void DawnTestBase::SetUp() { |
| { |
| // Find the adapter that exactly matches our adapter properties. |
| const auto& adapters = gTestEnv->GetInstance()->GetAdapters(); |
| const auto& it = std::find_if( |
| adapters.begin(), adapters.end(), [&](const dawn_native::Adapter& adapter) { |
| wgpu::AdapterProperties properties; |
| adapter.GetProperties(&properties); |
| |
| return (mParam.adapterProperties.selected && |
| properties.deviceID == mParam.adapterProperties.deviceID && |
| properties.vendorID == mParam.adapterProperties.vendorID && |
| properties.adapterType == mParam.adapterProperties.adapterType && |
| properties.backendType == mParam.adapterProperties.backendType && |
| strcmp(properties.name, mParam.adapterProperties.adapterName.c_str()) == 0); |
| }); |
| ASSERT(it != adapters.end()); |
| mBackendAdapter = *it; |
| } |
| |
| // Setup the per-test platform. Tests can provide one by overloading CreateTestPlatform. |
| mTestPlatform = CreateTestPlatform(); |
| gTestEnv->GetInstance()->SetPlatform(mTestPlatform.get()); |
| |
| // Create the device from the adapter |
| for (const char* forceEnabledWorkaround : mParam.forceEnabledWorkarounds) { |
| ASSERT(gTestEnv->GetInstance()->GetToggleInfo(forceEnabledWorkaround) != nullptr); |
| } |
| for (const char* forceDisabledWorkaround : mParam.forceDisabledWorkarounds) { |
| ASSERT(gTestEnv->GetInstance()->GetToggleInfo(forceDisabledWorkaround) != nullptr); |
| } |
| dawn_native::DeviceDescriptor deviceDescriptor = {}; |
| deviceDescriptor.forceEnabledToggles = mParam.forceEnabledWorkarounds; |
| deviceDescriptor.forceDisabledToggles = mParam.forceDisabledWorkarounds; |
| deviceDescriptor.requiredFeatures = GetRequiredFeatures(); |
| |
| wgpu::SupportedLimits supportedLimits; |
| mBackendAdapter.GetLimits(reinterpret_cast<WGPUSupportedLimits*>(&supportedLimits)); |
| wgpu::RequiredLimits requiredLimits = GetRequiredLimits(supportedLimits); |
| deviceDescriptor.requiredLimits = reinterpret_cast<WGPURequiredLimits*>(&requiredLimits); |
| |
| // Disabled disallowing unsafe APIs so we can test them. |
| deviceDescriptor.forceDisabledToggles.push_back("disallow_unsafe_apis"); |
| |
| for (const std::string& toggle : gTestEnv->GetEnabledToggles()) { |
| const dawn_native::ToggleInfo* info = |
| gTestEnv->GetInstance()->GetToggleInfo(toggle.c_str()); |
| ASSERT(info != nullptr); |
| deviceDescriptor.forceEnabledToggles.push_back(info->name); |
| } |
| |
| for (const std::string& toggle : gTestEnv->GetDisabledToggles()) { |
| const dawn_native::ToggleInfo* info = |
| gTestEnv->GetInstance()->GetToggleInfo(toggle.c_str()); |
| ASSERT(info != nullptr); |
| deviceDescriptor.forceDisabledToggles.push_back(info->name); |
| } |
| |
| std::tie(device, backendDevice) = |
| mWireHelper->RegisterDevice(mBackendAdapter.CreateDevice(&deviceDescriptor)); |
| ASSERT_NE(nullptr, backendDevice); |
| |
| std::string traceName = |
| std::string(::testing::UnitTest::GetInstance()->current_test_info()->test_suite_name()) + |
| "_" + ::testing::UnitTest::GetInstance()->current_test_info()->name(); |
| mWireHelper->BeginWireTrace(traceName.c_str()); |
| |
| queue = device.GetQueue(); |
| |
| device.SetUncapturedErrorCallback(OnDeviceError, this); |
| device.SetDeviceLostCallback(OnDeviceLost, this); |
| #if defined(DAWN_ENABLE_BACKEND_DESKTOP_GL) |
| if (IsOpenGL()) { |
| glfwMakeContextCurrent(gTestEnv->GetOpenGLWindow()); |
| } |
| #endif // defined(DAWN_ENABLE_BACKEND_DESKTOP_GL) |
| #if defined(DAWN_ENABLE_BACKEND_OPENGLES) |
| if (IsOpenGLES()) { |
| glfwMakeContextCurrent(gTestEnv->GetOpenGLESWindow()); |
| } |
| #endif // defined(DAWN_ENABLE_BACKEND_OPENGLES) |
| |
| device.SetLoggingCallback( |
| [](WGPULoggingType type, char const* message, void*) { |
| switch (type) { |
| case WGPULoggingType_Verbose: |
| dawn::DebugLog() << message; |
| break; |
| case WGPULoggingType_Warning: |
| dawn::WarningLog() << message; |
| break; |
| case WGPULoggingType_Error: |
| dawn::ErrorLog() << message; |
| break; |
| default: |
| dawn::InfoLog() << message; |
| break; |
| } |
| }, |
| nullptr); |
| } |
| |
| void DawnTestBase::TearDown() { |
| FlushWire(); |
| |
| MapSlotsSynchronously(); |
| ResolveExpectations(); |
| |
| for (size_t i = 0; i < mReadbackSlots.size(); ++i) { |
| mReadbackSlots[i].buffer.Unmap(); |
| } |
| |
| if (!UsesWire()) { |
| EXPECT_EQ(mLastWarningCount, |
| dawn_native::GetDeprecationWarningCountForTesting(device.Get())); |
| } |
| } |
| |
| void DawnTestBase::StartExpectDeviceError() { |
| mExpectError = true; |
| mError = false; |
| } |
| bool DawnTestBase::EndExpectDeviceError() { |
| mExpectError = false; |
| return mError; |
| } |
| |
| // static |
| void DawnTestBase::OnDeviceError(WGPUErrorType type, const char* message, void* userdata) { |
| ASSERT(type != WGPUErrorType_NoError); |
| DawnTestBase* self = static_cast<DawnTestBase*>(userdata); |
| |
| ASSERT_TRUE(self->mExpectError) << "Got unexpected device error: " << message; |
| ASSERT_FALSE(self->mError) << "Got two errors in expect block"; |
| self->mError = true; |
| } |
| |
| void DawnTestBase::OnDeviceLost(WGPUDeviceLostReason reason, const char* message, void* userdata) { |
| // Using ADD_FAILURE + ASSERT instead of FAIL to prevent the current test from continuing with a |
| // corrupt state. |
| ADD_FAILURE() << "Device Lost during test: " << message; |
| ASSERT(false); |
| } |
| |
| std::ostringstream& DawnTestBase::AddBufferExpectation(const char* file, |
| int line, |
| const wgpu::Buffer& buffer, |
| uint64_t offset, |
| uint64_t size, |
| detail::Expectation* expectation) { |
| auto readback = ReserveReadback(size); |
| |
| // We need to enqueue the copy immediately because by the time we resolve the expectation, |
| // the buffer might have been modified. |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| encoder.CopyBufferToBuffer(buffer, offset, readback.buffer, readback.offset, size); |
| |
| wgpu::CommandBuffer commands = encoder.Finish(); |
| queue.Submit(1, &commands); |
| |
| DeferredExpectation deferred; |
| deferred.file = file; |
| deferred.line = line; |
| deferred.readbackSlot = readback.slot; |
| deferred.readbackOffset = readback.offset; |
| deferred.size = size; |
| deferred.rowBytes = size; |
| deferred.bytesPerRow = size; |
| deferred.expectation.reset(expectation); |
| |
| mDeferredExpectations.push_back(std::move(deferred)); |
| mDeferredExpectations.back().message = std::make_unique<std::ostringstream>(); |
| return *(mDeferredExpectations.back().message.get()); |
| } |
| |
| std::ostringstream& DawnTestBase::AddTextureExpectationImpl(const char* file, |
| int line, |
| detail::Expectation* expectation, |
| const wgpu::Texture& texture, |
| wgpu::Origin3D origin, |
| wgpu::Extent3D extent, |
| uint32_t level, |
| wgpu::TextureAspect aspect, |
| uint32_t dataSize, |
| uint32_t bytesPerRow) { |
| if (bytesPerRow == 0) { |
| bytesPerRow = Align(extent.width * dataSize, kTextureBytesPerRowAlignment); |
| } else { |
| ASSERT(bytesPerRow >= extent.width * dataSize); |
| ASSERT(bytesPerRow == Align(bytesPerRow, kTextureBytesPerRowAlignment)); |
| } |
| |
| uint32_t rowsPerImage = extent.height; |
| uint32_t size = utils::RequiredBytesInCopy(bytesPerRow, rowsPerImage, extent.width, |
| extent.height, extent.depthOrArrayLayers, dataSize); |
| |
| auto readback = ReserveReadback(Align(size, 4)); |
| |
| // We need to enqueue the copy immediately because by the time we resolve the expectation, |
| // the texture might have been modified. |
| wgpu::ImageCopyTexture imageCopyTexture = |
| utils::CreateImageCopyTexture(texture, level, origin, aspect); |
| wgpu::ImageCopyBuffer imageCopyBuffer = |
| utils::CreateImageCopyBuffer(readback.buffer, readback.offset, bytesPerRow, rowsPerImage); |
| |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| encoder.CopyTextureToBuffer(&imageCopyTexture, &imageCopyBuffer, &extent); |
| |
| wgpu::CommandBuffer commands = encoder.Finish(); |
| queue.Submit(1, &commands); |
| |
| DeferredExpectation deferred; |
| deferred.file = file; |
| deferred.line = line; |
| deferred.readbackSlot = readback.slot; |
| deferred.readbackOffset = readback.offset; |
| deferred.size = size; |
| deferred.rowBytes = extent.width * dataSize; |
| deferred.bytesPerRow = bytesPerRow; |
| deferred.expectation.reset(expectation); |
| |
| mDeferredExpectations.push_back(std::move(deferred)); |
| mDeferredExpectations.back().message = std::make_unique<std::ostringstream>(); |
| return *(mDeferredExpectations.back().message.get()); |
| } |
| |
| std::ostringstream& DawnTestBase::ExpectSampledFloatDataImpl(wgpu::TextureView textureView, |
| const char* wgslTextureType, |
| uint32_t width, |
| uint32_t height, |
| uint32_t componentCount, |
| uint32_t sampleCount, |
| detail::Expectation* expectation) { |
| std::ostringstream shaderSource; |
| shaderSource << "let width : u32 = " << width << "u;\n"; |
| shaderSource << "[[group(0), binding(0)]] var tex : " << wgslTextureType << ";\n"; |
| shaderSource << R"( |
| [[block]] struct Result { |
| values : array<f32>; |
| }; |
| [[group(0), binding(1)]] var<storage, read_write> result : Result; |
| )"; |
| shaderSource << "let componentCount : u32 = " << componentCount << "u;\n"; |
| shaderSource << "let sampleCount : u32 = " << sampleCount << "u;\n"; |
| |
| shaderSource << "fn doTextureLoad(t: " << wgslTextureType |
| << ", coord: vec2<i32>, sample: u32, component: u32) -> f32"; |
| if (sampleCount > 1) { |
| shaderSource << R"({ |
| return textureLoad(tex, coord, i32(sample))[component]; |
| })"; |
| } else { |
| if (strcmp(wgslTextureType, "texture_depth_2d") == 0) { |
| ASSERT(componentCount == 1); |
| shaderSource << R"({ |
| return textureLoad(tex, coord, 0); |
| })"; |
| } else { |
| shaderSource << R"({ |
| return textureLoad(tex, coord, 0)[component]; |
| })"; |
| } |
| } |
| shaderSource << R"( |
| [[stage(compute), workgroup_size(1)]] fn main( |
| [[builtin(global_invocation_id)]] GlobalInvocationId : vec3<u32> |
| ) { |
| let baseOutIndex = GlobalInvocationId.y * width + GlobalInvocationId.x; |
| for (var s = 0u; s < sampleCount; s = s + 1u) { |
| for (var c = 0u; c < componentCount; c = c + 1u) { |
| result.values[ |
| baseOutIndex * sampleCount * componentCount + |
| s * componentCount + |
| c |
| ] = doTextureLoad(tex, vec2<i32>(GlobalInvocationId.xy), s, c); |
| } |
| } |
| } |
| )"; |
| |
| wgpu::ShaderModule csModule = utils::CreateShaderModule(device, shaderSource.str().c_str()); |
| |
| wgpu::ComputePipelineDescriptor pipelineDescriptor; |
| pipelineDescriptor.compute.module = csModule; |
| pipelineDescriptor.compute.entryPoint = "main"; |
| |
| wgpu::ComputePipeline pipeline = device.CreateComputePipeline(&pipelineDescriptor); |
| |
| // Create and initialize the slot buffer so that it won't unexpectedly affect the count of |
| // resources lazily cleared. |
| const std::vector<float> initialBufferData(width * height * componentCount * sampleCount, 0.f); |
| wgpu::Buffer readbackBuffer = utils::CreateBufferFromData( |
| device, initialBufferData.data(), sizeof(float) * initialBufferData.size(), |
| wgpu::BufferUsage::CopySrc | wgpu::BufferUsage::Storage); |
| |
| wgpu::BindGroup bindGroup = utils::MakeBindGroup(device, pipeline.GetBindGroupLayout(0), |
| {{0, textureView}, {1, readbackBuffer}}); |
| |
| wgpu::CommandEncoder commandEncoder = device.CreateCommandEncoder(); |
| wgpu::ComputePassEncoder pass = commandEncoder.BeginComputePass(); |
| pass.SetPipeline(pipeline); |
| pass.SetBindGroup(0, bindGroup); |
| pass.Dispatch(width, height); |
| pass.EndPass(); |
| wgpu::CommandBuffer commands = commandEncoder.Finish(); |
| queue.Submit(1, &commands); |
| |
| return EXPECT_BUFFER(readbackBuffer, 0, initialBufferData.size() * sizeof(float), expectation); |
| } |
| |
| std::ostringstream& DawnTestBase::ExpectSampledFloatData(wgpu::Texture texture, |
| uint32_t width, |
| uint32_t height, |
| uint32_t componentCount, |
| uint32_t arrayLayer, |
| uint32_t mipLevel, |
| detail::Expectation* expectation) { |
| wgpu::TextureViewDescriptor viewDesc = {}; |
| viewDesc.dimension = wgpu::TextureViewDimension::e2D; |
| viewDesc.baseMipLevel = mipLevel; |
| viewDesc.mipLevelCount = 1; |
| viewDesc.baseArrayLayer = arrayLayer; |
| viewDesc.arrayLayerCount = 1; |
| |
| return ExpectSampledFloatDataImpl(texture.CreateView(&viewDesc), "texture_2d<f32>", width, |
| height, componentCount, 1, expectation); |
| } |
| |
| std::ostringstream& DawnTestBase::ExpectMultisampledFloatData(wgpu::Texture texture, |
| uint32_t width, |
| uint32_t height, |
| uint32_t componentCount, |
| uint32_t sampleCount, |
| uint32_t arrayLayer, |
| uint32_t mipLevel, |
| detail::Expectation* expectation) { |
| wgpu::TextureViewDescriptor viewDesc = {}; |
| viewDesc.dimension = wgpu::TextureViewDimension::e2D; |
| viewDesc.baseMipLevel = mipLevel; |
| viewDesc.mipLevelCount = 1; |
| viewDesc.baseArrayLayer = arrayLayer; |
| viewDesc.arrayLayerCount = 1; |
| |
| return ExpectSampledFloatDataImpl(texture.CreateView(&viewDesc), "texture_multisampled_2d<f32>", |
| width, height, componentCount, sampleCount, expectation); |
| } |
| |
| std::ostringstream& DawnTestBase::ExpectSampledDepthData(wgpu::Texture texture, |
| uint32_t width, |
| uint32_t height, |
| uint32_t arrayLayer, |
| uint32_t mipLevel, |
| detail::Expectation* expectation) { |
| wgpu::TextureViewDescriptor viewDesc = {}; |
| viewDesc.aspect = wgpu::TextureAspect::DepthOnly; |
| viewDesc.dimension = wgpu::TextureViewDimension::e2D; |
| viewDesc.baseMipLevel = mipLevel; |
| viewDesc.mipLevelCount = 1; |
| viewDesc.baseArrayLayer = arrayLayer; |
| viewDesc.arrayLayerCount = 1; |
| |
| return ExpectSampledFloatDataImpl(texture.CreateView(&viewDesc), "texture_depth_2d", width, |
| height, 1, 1, expectation); |
| } |
| |
| std::ostringstream& DawnTestBase::ExpectAttachmentDepthStencilTestData( |
| wgpu::Texture texture, |
| wgpu::TextureFormat format, |
| uint32_t width, |
| uint32_t height, |
| uint32_t arrayLayer, |
| uint32_t mipLevel, |
| std::vector<float> expectedDepth, |
| uint8_t* expectedStencil) { |
| wgpu::CommandEncoder commandEncoder = device.CreateCommandEncoder(); |
| |
| // Make the color attachment that we'll use to read back. |
| wgpu::TextureDescriptor colorTexDesc = {}; |
| colorTexDesc.size = {width, height, 1}; |
| colorTexDesc.format = wgpu::TextureFormat::R32Uint; |
| colorTexDesc.usage = wgpu::TextureUsage::RenderAttachment | wgpu::TextureUsage::CopySrc; |
| wgpu::Texture colorTexture = device.CreateTexture(&colorTexDesc); |
| |
| wgpu::Texture depthDataTexture = nullptr; |
| if (expectedDepth.size() > 0) { |
| // Make a sampleable texture to store the depth data. We'll sample this in the |
| // shader to output depth. |
| wgpu::TextureDescriptor depthDataDesc = {}; |
| depthDataDesc.size = {width, height, 1}; |
| depthDataDesc.format = wgpu::TextureFormat::R32Float; |
| depthDataDesc.usage = wgpu::TextureUsage::TextureBinding | wgpu::TextureUsage::CopyDst; |
| depthDataTexture = device.CreateTexture(&depthDataDesc); |
| |
| // Upload the depth data. |
| wgpu::ImageCopyTexture imageCopyTexture = |
| utils::CreateImageCopyTexture(depthDataTexture, 0, {0, 0, 0}); |
| wgpu::TextureDataLayout textureDataLayout = |
| utils::CreateTextureDataLayout(0, sizeof(float) * width); |
| wgpu::Extent3D copyExtent = {width, height, 1}; |
| |
| queue.WriteTexture(&imageCopyTexture, expectedDepth.data(), |
| sizeof(float) * expectedDepth.size(), &textureDataLayout, ©Extent); |
| } |
| |
| // Pipeline for a full screen quad. |
| utils::ComboRenderPipelineDescriptor pipelineDescriptor; |
| |
| pipelineDescriptor.vertex.module = utils::CreateShaderModule(device, R"( |
| [[stage(vertex)]] |
| fn main([[builtin(vertex_index)]] VertexIndex : u32) -> [[builtin(position)]] vec4<f32> { |
| var pos = array<vec2<f32>, 3>( |
| vec2<f32>(-1.0, -1.0), |
| vec2<f32>( 3.0, -1.0), |
| vec2<f32>(-1.0, 3.0)); |
| return vec4<f32>(pos[VertexIndex], 0.0, 1.0); |
| })"); |
| |
| if (depthDataTexture) { |
| // Sample the input texture and write out depth. |result| will only be set to 1 if we |
| // pass the depth test. |
| pipelineDescriptor.cFragment.module = utils::CreateShaderModule(device, R"( |
| [[group(0), binding(0)]] var texture0 : texture_2d<f32>; |
| |
| struct FragmentOut { |
| [[location(0)]] result : u32; |
| [[builtin(frag_depth)]] fragDepth : f32; |
| }; |
| |
| [[stage(fragment)]] |
| fn main([[builtin(position)]] FragCoord : vec4<f32>) -> FragmentOut { |
| var output : FragmentOut; |
| output.result = 1u; |
| output.fragDepth = textureLoad(texture0, vec2<i32>(FragCoord.xy), 0)[0]; |
| return output; |
| })"); |
| } else { |
| pipelineDescriptor.cFragment.module = utils::CreateShaderModule(device, R"( |
| [[stage(fragment)]] |
| fn main() -> [[location(0)]] u32 { |
| return 1u; |
| })"); |
| } |
| |
| wgpu::DepthStencilState* depthStencil = pipelineDescriptor.EnableDepthStencil(format); |
| if (depthDataTexture) { |
| // Pass the depth test only if the depth is equal. |
| depthStencil->depthCompare = wgpu::CompareFunction::Equal; |
| |
| // TODO(jiawei.shao@intel.com): The Intel Mesa Vulkan driver can't set gl_FragDepth unless |
| // depthWriteEnabled == true. This either needs to be fixed in the driver or restricted by |
| // the WebGPU API. |
| depthStencil->depthWriteEnabled = true; |
| } |
| |
| if (expectedStencil != nullptr) { |
| // Pass the stencil test only if the stencil is equal. |
| depthStencil->stencilFront.compare = wgpu::CompareFunction::Equal; |
| } |
| |
| pipelineDescriptor.cTargets[0].format = colorTexDesc.format; |
| |
| wgpu::TextureViewDescriptor viewDesc = {}; |
| viewDesc.baseMipLevel = mipLevel; |
| viewDesc.mipLevelCount = 1; |
| viewDesc.baseArrayLayer = arrayLayer; |
| viewDesc.arrayLayerCount = 1; |
| |
| utils::ComboRenderPassDescriptor passDescriptor({colorTexture.CreateView()}, |
| texture.CreateView(&viewDesc)); |
| passDescriptor.cDepthStencilAttachmentInfo.depthLoadOp = wgpu::LoadOp::Load; |
| passDescriptor.cDepthStencilAttachmentInfo.stencilLoadOp = wgpu::LoadOp::Load; |
| |
| wgpu::RenderPipeline pipeline = device.CreateRenderPipeline(&pipelineDescriptor); |
| |
| wgpu::RenderPassEncoder pass = commandEncoder.BeginRenderPass(&passDescriptor); |
| if (expectedStencil != nullptr) { |
| pass.SetStencilReference(*expectedStencil); |
| } |
| pass.SetPipeline(pipeline); |
| if (depthDataTexture) { |
| // Bind the depth data texture. |
| pass.SetBindGroup(0, utils::MakeBindGroup(device, pipeline.GetBindGroupLayout(0), |
| {{0, depthDataTexture.CreateView()}})); |
| } |
| pass.Draw(3); |
| pass.EndPass(); |
| |
| wgpu::CommandBuffer commands = commandEncoder.Finish(); |
| queue.Submit(1, &commands); |
| |
| std::vector<uint32_t> colorData(width * height, 1u); |
| return EXPECT_TEXTURE_EQ(colorData.data(), colorTexture, {0, 0}, {width, height}); |
| } |
| |
| void DawnTestBase::WaitABit() { |
| device.Tick(); |
| FlushWire(); |
| |
| utils::USleep(100); |
| } |
| |
| void DawnTestBase::FlushWire() { |
| if (gTestEnv->UsesWire()) { |
| bool C2SFlushed = mWireHelper->FlushClient(); |
| bool S2CFlushed = mWireHelper->FlushServer(); |
| ASSERT(C2SFlushed); |
| ASSERT(S2CFlushed); |
| } |
| } |
| |
| void DawnTestBase::WaitForAllOperations() { |
| bool done = false; |
| device.GetQueue().OnSubmittedWorkDone( |
| 0u, [](WGPUQueueWorkDoneStatus, void* userdata) { *static_cast<bool*>(userdata) = true; }, |
| &done); |
| while (!done) { |
| WaitABit(); |
| } |
| } |
| |
| DawnTestBase::ReadbackReservation DawnTestBase::ReserveReadback(uint64_t readbackSize) { |
| ReadbackSlot slot; |
| slot.bufferSize = readbackSize; |
| |
| // Create and initialize the slot buffer so that it won't unexpectedly affect the count of |
| // resource lazy clear in the tests. |
| const std::vector<uint8_t> initialBufferData(readbackSize, 0u); |
| slot.buffer = |
| utils::CreateBufferFromData(device, initialBufferData.data(), readbackSize, |
| wgpu::BufferUsage::MapRead | wgpu::BufferUsage::CopyDst); |
| |
| ReadbackReservation reservation; |
| reservation.buffer = slot.buffer; |
| reservation.slot = mReadbackSlots.size(); |
| reservation.offset = 0; |
| |
| mReadbackSlots.push_back(std::move(slot)); |
| return reservation; |
| } |
| |
| void DawnTestBase::MapSlotsSynchronously() { |
| // Initialize numPendingMapOperations before mapping, just in case the callback is called |
| // immediately. |
| mNumPendingMapOperations = mReadbackSlots.size(); |
| |
| // Map all readback slots |
| for (size_t i = 0; i < mReadbackSlots.size(); ++i) { |
| MapReadUserdata* userdata = new MapReadUserdata{this, i}; |
| |
| const ReadbackSlot& slot = mReadbackSlots[i]; |
| slot.buffer.MapAsync(wgpu::MapMode::Read, 0, wgpu::kWholeMapSize, SlotMapCallback, |
| userdata); |
| } |
| |
| // Busy wait until all map operations are done. |
| while (mNumPendingMapOperations != 0) { |
| WaitABit(); |
| } |
| } |
| |
| // static |
| void DawnTestBase::SlotMapCallback(WGPUBufferMapAsyncStatus status, void* userdata_) { |
| DAWN_ASSERT(status == WGPUBufferMapAsyncStatus_Success); |
| |
| std::unique_ptr<MapReadUserdata> userdata(static_cast<MapReadUserdata*>(userdata_)); |
| DawnTestBase* test = userdata->test; |
| ReadbackSlot* slot = &test->mReadbackSlots[userdata->slot]; |
| |
| slot->mappedData = slot->buffer.GetConstMappedRange(); |
| test->mNumPendingMapOperations--; |
| } |
| |
| void DawnTestBase::ResolveExpectations() { |
| for (const auto& expectation : mDeferredExpectations) { |
| DAWN_ASSERT(mReadbackSlots[expectation.readbackSlot].mappedData != nullptr); |
| |
| // Get a pointer to the mapped copy of the data for the expectation. |
| const char* data = |
| static_cast<const char*>(mReadbackSlots[expectation.readbackSlot].mappedData); |
| data += expectation.readbackOffset; |
| |
| uint32_t size; |
| std::vector<char> packedData; |
| if (expectation.rowBytes != expectation.bytesPerRow) { |
| DAWN_ASSERT(expectation.bytesPerRow > expectation.rowBytes); |
| uint32_t rowCount = |
| (expectation.size + expectation.bytesPerRow - 1) / expectation.bytesPerRow; |
| uint32_t packedSize = rowCount * expectation.rowBytes; |
| packedData.resize(packedSize); |
| for (uint32_t r = 0; r < rowCount; ++r) { |
| for (uint32_t i = 0; i < expectation.rowBytes; ++i) { |
| packedData[i + r * expectation.rowBytes] = |
| data[i + r * expectation.bytesPerRow]; |
| } |
| } |
| data = packedData.data(); |
| size = packedSize; |
| } else { |
| size = expectation.size; |
| } |
| |
| // Get the result for the expectation and add context to failures |
| testing::AssertionResult result = expectation.expectation->Check(data, size); |
| if (!result) { |
| result << " Expectation created at " << expectation.file << ":" << expectation.line |
| << std::endl; |
| result << expectation.message->str(); |
| } |
| |
| EXPECT_TRUE(result); |
| } |
| } |
| |
| std::unique_ptr<dawn_platform::Platform> DawnTestBase::CreateTestPlatform() { |
| return nullptr; |
| } |
| |
| bool RGBA8::operator==(const RGBA8& other) const { |
| return r == other.r && g == other.g && b == other.b && a == other.a; |
| } |
| |
| bool RGBA8::operator!=(const RGBA8& other) const { |
| return !(*this == other); |
| } |
| |
| bool RGBA8::operator<=(const RGBA8& other) const { |
| return (r <= other.r && g <= other.g && b <= other.b && a <= other.a); |
| } |
| |
| bool RGBA8::operator>=(const RGBA8& other) const { |
| return (r >= other.r && g >= other.g && b >= other.b && a >= other.a); |
| } |
| |
| std::ostream& operator<<(std::ostream& stream, const RGBA8& color) { |
| return stream << "RGBA8(" << static_cast<int>(color.r) << ", " << static_cast<int>(color.g) |
| << ", " << static_cast<int>(color.b) << ", " << static_cast<int>(color.a) << ")"; |
| } |
| |
| namespace detail { |
| std::vector<AdapterTestParam> GetAvailableAdapterTestParamsForBackends( |
| const BackendTestConfig* params, |
| size_t numParams) { |
| ASSERT(gTestEnv != nullptr); |
| return gTestEnv->GetAvailableAdapterTestParamsForBackends(params, numParams); |
| } |
| |
| // Helper classes to set expectations |
| |
| template <typename T, typename U> |
| ExpectEq<T, U>::ExpectEq(T singleValue, T tolerance) : mTolerance(tolerance) { |
| mExpected.push_back(singleValue); |
| } |
| |
| template <typename T, typename U> |
| ExpectEq<T, U>::ExpectEq(const T* values, const unsigned int count, T tolerance) |
| : mTolerance(tolerance) { |
| mExpected.assign(values, values + count); |
| } |
| |
| namespace { |
| |
| template <typename T, typename U = T> |
| testing::AssertionResult CheckImpl(const T& expected, const U& actual, const T& tolerance) { |
| ASSERT(tolerance == T{}); |
| if (expected != actual) { |
| return testing::AssertionFailure() << expected << ", actual " << actual; |
| } |
| return testing::AssertionSuccess(); |
| } |
| |
| template <> |
| testing::AssertionResult CheckImpl<float>(const float& expected, |
| const float& actual, |
| const float& tolerance) { |
| if (abs(expected - actual) > tolerance) { |
| return tolerance == 0.0 |
| ? testing::AssertionFailure() << expected << ", actual " << actual |
| : testing::AssertionFailure() << "within " << tolerance << " of " |
| << expected << ", actual " << actual; |
| } |
| return testing::AssertionSuccess(); |
| } |
| |
| // Interpret uint16_t as float16 |
| // This is mostly for reading float16 output from textures |
| template <> |
| testing::AssertionResult CheckImpl<float, uint16_t>(const float& expected, |
| const uint16_t& actual, |
| const float& tolerance) { |
| float actualF32 = Float16ToFloat32(actual); |
| if (abs(expected - actualF32) > tolerance) { |
| return tolerance == 0.0 |
| ? testing::AssertionFailure() << expected << ", actual " << actualF32 |
| : testing::AssertionFailure() << "within " << tolerance << " of " |
| << expected << ", actual " << actualF32; |
| } |
| return testing::AssertionSuccess(); |
| } |
| |
| } // namespace |
| |
| template <typename T, typename U> |
| testing::AssertionResult ExpectEq<T, U>::Check(const void* data, size_t size) { |
| DAWN_ASSERT(size == sizeof(U) * mExpected.size()); |
| const U* actual = static_cast<const U*>(data); |
| |
| for (size_t i = 0; i < mExpected.size(); ++i) { |
| testing::AssertionResult check = CheckImpl(mExpected[i], actual[i], mTolerance); |
| if (!check) { |
| testing::AssertionResult result = testing::AssertionFailure() |
| << "Expected data[" << i << "] to be " |
| << check.message() << std::endl; |
| |
| if (mExpected.size() <= 1024) { |
| result << "Expected:" << std::endl; |
| printBuffer(result, mExpected.data(), mExpected.size()); |
| |
| result << "Actual:" << std::endl; |
| printBuffer(result, actual, mExpected.size()); |
| } |
| |
| return result; |
| } |
| } |
| return testing::AssertionSuccess(); |
| } |
| |
| template class ExpectEq<uint8_t>; |
| template class ExpectEq<uint16_t>; |
| template class ExpectEq<uint32_t>; |
| template class ExpectEq<uint64_t>; |
| template class ExpectEq<RGBA8>; |
| template class ExpectEq<float>; |
| template class ExpectEq<float, uint16_t>; |
| |
| template <typename T> |
| ExpectBetweenColors<T>::ExpectBetweenColors(T value0, T value1) { |
| T l, h; |
| l.r = std::min(value0.r, value1.r); |
| l.g = std::min(value0.g, value1.g); |
| l.b = std::min(value0.b, value1.b); |
| l.a = std::min(value0.a, value1.a); |
| |
| h.r = std::max(value0.r, value1.r); |
| h.g = std::max(value0.g, value1.g); |
| h.b = std::max(value0.b, value1.b); |
| h.a = std::max(value0.a, value1.a); |
| |
| mLowerColorChannels.push_back(l); |
| mHigherColorChannels.push_back(h); |
| |
| mValues0.push_back(value0); |
| mValues1.push_back(value1); |
| } |
| |
| template <typename T> |
| testing::AssertionResult ExpectBetweenColors<T>::Check(const void* data, size_t size) { |
| DAWN_ASSERT(size == sizeof(T) * mLowerColorChannels.size()); |
| DAWN_ASSERT(mHigherColorChannels.size() == mLowerColorChannels.size()); |
| DAWN_ASSERT(mValues0.size() == mValues1.size()); |
| DAWN_ASSERT(mValues0.size() == mLowerColorChannels.size()); |
| |
| const T* actual = static_cast<const T*>(data); |
| |
| for (size_t i = 0; i < mLowerColorChannels.size(); ++i) { |
| if (!(actual[i] >= mLowerColorChannels[i] && actual[i] <= mHigherColorChannels[i])) { |
| testing::AssertionResult result = testing::AssertionFailure() |
| << "Expected data[" << i << "] to be between " |
| << mValues0[i] << " and " << mValues1[i] |
| << ", actual " << actual[i] << std::endl; |
| |
| if (mLowerColorChannels.size() <= 1024) { |
| result << "Expected between:" << std::endl; |
| printBuffer(result, mValues0.data(), mLowerColorChannels.size()); |
| result << "and" << std::endl; |
| printBuffer(result, mValues1.data(), mLowerColorChannels.size()); |
| |
| result << "Actual:" << std::endl; |
| printBuffer(result, actual, mLowerColorChannels.size()); |
| } |
| |
| return result; |
| } |
| } |
| |
| return testing::AssertionSuccess(); |
| } |
| |
| template class ExpectBetweenColors<RGBA8>; |
| } // namespace detail |