commit | 81bcbbc20ee522b3039d981d5d24aa8e82f4b94c | [log] [tgz] |
---|---|---|
author | Ryan Harrison <rharrison@chromium.org> | Thu Mar 19 14:25:51 2020 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Thu Mar 19 14:25:51 2020 +0000 |
tree | c1eeade7f1e9bc6053d4c7d1f6f0383cc738c97b | |
parent | 1f9b5960d8b20a7aa82cbf1adebea8380f49c936 [diff] |
Add storage texture format reflection to spvc path Roll third_party/shaderc/ 95185d920..362becca1 (2 commits) https://chromium.googlesource.com/external/github.com/google/shaderc/+log/95185d920a0b..362becca1ff2 $ git log 95185d920..362becca1 --date=short --no-merges --format='%ad %ae %s' 2020-03-18 rharrison Add support for storage texture format reflection (#1005) 2020-03-18 dgkoch Remove NV_EXTENSIONS conditionals (#1003) Created with: roll-dep third_party/shaderc BUG=dawn:337 Change-Id: I8b4dda98bcdac9eea170fe2a05bbeb75f48379e9 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/17300 Reviewed-by: Austin Eng <enga@chromium.org> Reviewed-by: Kai Ninomiya <kainino@chromium.org> Reviewed-by: Jiawei Shao <jiawei.shao@intel.com> Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.