blob: 03ffd0b2a9f64830e6852eca09eb3e588624f376 [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_storage_2d<rg32sint, write>;
fn textureStore_31745b() {
var arg_1 = vec2<i32>();
var arg_2 = vec4<i32>();
textureStore(arg_0, arg_1, arg_2);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureStore_31745b();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureStore_31745b();
}
@compute @workgroup_size(1)
fn compute_main() {
textureStore_31745b();
}