commit | 27da6d0e63b3772eddef91903078212c6e00f4eb | [log] [tgz] |
---|---|---|
author | Ryan Harrison <rharrison@chromium.org> | Thu Apr 25 19:39:53 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Apr 25 19:39:53 2024 +0000 |
tree | fd1173a87c6d48b9b092518d1ee73a8fe4ea73d7 | |
parent | 9fa001ed71737abb45cb74ca7d812c9bc9e1b754 [diff] |
Remove remaining fract skips FIX=tint:2130 Change-Id: I64c45a38e57145aacca3d7c6dec6e2edebcccfde Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/185860 Reviewed-by: dan sinclair <dsinclair@google.com> Commit-Queue: dan sinclair <dsinclair@google.com> Commit-Queue: Ryan Harrison <rharrison@chromium.org> Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.