Update deprecated TextureUsage flag names
Older names are kept around as an alias for a while. Unfortunately we
have no mechanism for producing deprecation error messages when they
are used.
Bug: dawn:1035
Change-Id: Ic6716fd526ecbedaa8e7925ab93e3ff32f642d97
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/61382
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
diff --git a/src/tests/unittests/validation/CopyTextureForBrowserTests.cpp b/src/tests/unittests/validation/CopyTextureForBrowserTests.cpp
index ad93f7d..a242625 100644
--- a/src/tests/unittests/validation/CopyTextureForBrowserTests.cpp
+++ b/src/tests/unittests/validation/CopyTextureForBrowserTests.cpp
@@ -71,7 +71,7 @@
TEST_F(CopyTextureForBrowserTest, Success) {
wgpu::Texture source =
Create2DTexture(16, 16, 5, 4, wgpu::TextureFormat::RGBA8Unorm,
- wgpu::TextureUsage::CopySrc | wgpu::TextureUsage::Sampled);
+ wgpu::TextureUsage::CopySrc | wgpu::TextureUsage::TextureBinding);
wgpu::Texture destination =
Create2DTexture(16, 16, 5, 4, wgpu::TextureFormat::RGBA8Unorm,
wgpu::TextureUsage::CopyDst | wgpu::TextureUsage::RenderAttachment);
@@ -127,7 +127,7 @@
TEST_F(CopyTextureForBrowserTest, IncorrectUsage) {
wgpu::Texture validSource =
Create2DTexture(16, 16, 5, 1, wgpu::TextureFormat::RGBA8Unorm,
- wgpu::TextureUsage::CopySrc | wgpu::TextureUsage::Sampled);
+ wgpu::TextureUsage::CopySrc | wgpu::TextureUsage::TextureBinding);
wgpu::Texture validDestination =
Create2DTexture(16, 16, 5, 1, wgpu::TextureFormat::RGBA8Unorm,
wgpu::TextureUsage::CopyDst | wgpu::TextureUsage::RenderAttachment);
@@ -135,8 +135,8 @@
Create2DTexture(16, 16, 5, 1, wgpu::TextureFormat::RGBA8Unorm, wgpu::TextureUsage::CopySrc);
wgpu::Texture noRenderAttachmentUsageDestination =
Create2DTexture(16, 16, 5, 2, wgpu::TextureFormat::RGBA8Unorm, wgpu::TextureUsage::CopyDst);
- wgpu::Texture noCopySrcUsageSource =
- Create2DTexture(16, 16, 5, 1, wgpu::TextureFormat::RGBA8Unorm, wgpu::TextureUsage::Sampled);
+ wgpu::Texture noCopySrcUsageSource = Create2DTexture(
+ 16, 16, 5, 1, wgpu::TextureFormat::RGBA8Unorm, wgpu::TextureUsage::TextureBinding);
wgpu::Texture noCopyDstUsageSource = Create2DTexture(
16, 16, 5, 2, wgpu::TextureFormat::RGBA8Unorm, wgpu::TextureUsage::RenderAttachment);
@@ -161,7 +161,7 @@
TEST_F(CopyTextureForBrowserTest, OutOfBounds) {
wgpu::Texture source =
Create2DTexture(16, 16, 5, 1, wgpu::TextureFormat::RGBA8Unorm,
- wgpu::TextureUsage::CopySrc | wgpu::TextureUsage::Sampled);
+ wgpu::TextureUsage::CopySrc | wgpu::TextureUsage::TextureBinding);
wgpu::Texture destination =
Create2DTexture(16, 16, 5, 4, wgpu::TextureFormat::RGBA8Unorm,
wgpu::TextureUsage::CopyDst | wgpu::TextureUsage::RenderAttachment);
@@ -221,7 +221,7 @@
TEST_F(CopyTextureForBrowserTest, InvalidDstFormat) {
wgpu::Texture source =
Create2DTexture(16, 16, 5, 1, wgpu::TextureFormat::RGBA8Unorm,
- wgpu::TextureUsage::CopySrc | wgpu::TextureUsage::Sampled);
+ wgpu::TextureUsage::CopySrc | wgpu::TextureUsage::TextureBinding);
wgpu::Texture destination =
Create2DTexture(16, 16, 5, 2, wgpu::TextureFormat::RG8Uint,
wgpu::TextureUsage::CopyDst | wgpu::TextureUsage::RenderAttachment);
@@ -235,13 +235,13 @@
TEST_F(CopyTextureForBrowserTest, InvalidSampleCount) {
wgpu::Texture sourceMultiSampled1x =
Create2DTexture(16, 16, 1, 1, wgpu::TextureFormat::RGBA8Unorm,
- wgpu::TextureUsage::CopySrc | wgpu::TextureUsage::Sampled, 1);
+ wgpu::TextureUsage::CopySrc | wgpu::TextureUsage::TextureBinding, 1);
wgpu::Texture destinationMultiSampled1x =
Create2DTexture(16, 16, 1, 1, wgpu::TextureFormat::RGBA8Unorm,
wgpu::TextureUsage::CopyDst | wgpu::TextureUsage::RenderAttachment, 1);
wgpu::Texture sourceMultiSampled4x =
Create2DTexture(16, 16, 1, 1, wgpu::TextureFormat::RGBA8Unorm,
- wgpu::TextureUsage::CopySrc | wgpu::TextureUsage::Sampled, 4);
+ wgpu::TextureUsage::CopySrc | wgpu::TextureUsage::TextureBinding, 4);
wgpu::Texture destinationMultiSampled4x =
Create2DTexture(16, 16, 1, 1, wgpu::TextureFormat::RGBA8Unorm,
wgpu::TextureUsage::CopyDst | wgpu::TextureUsage::RenderAttachment, 4);