commit | 2f215d1b7844f59c05a2dbb270815f5055da9c18 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Sat Mar 23 10:18:00 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Sat Mar 23 10:18:00 2024 +0000 |
tree | ea69b932e8a94cab159e832c360d5d77c2fbc09e | |
parent | 369d8cdfc497c0ed2f47662c273ea1cd38844893 [diff] |
[tintd] Simplify installation * Remove the CMake TINT_INSTALL_TINTD flag: it doesn't install, just use TINT_BUILD_TINTD. * Make the default of './tools/run tintd install' copy instead of symlink. * Enable TINT_BUILD_TINTD with setup-build. Bug: tint:2127 Change-Id: I6a5b439225445cabe6d6bf5f20fe959c559728ac Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/180484 Commit-Queue: Ben Clayton <bclayton@google.com> Kokoro: Ben Clayton <bclayton@google.com> Reviewed-by: David Neto <dneto@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.