blob: 00db69ccba0d8516abd2c833c668443064ac1583 [file]
//
// fragment_main
//
#version 460
precision highp float;
precision highp int;
layout(binding = 0, rg32f) uniform highp image2DArray f_arg_0;
void textureStore_4e2b3a() {
imageStore(f_arg_0, ivec3(ivec2(1), 1), vec4(1.0f));
}
void main() {
textureStore_4e2b3a();
}
//
// compute_main
//
#version 460
layout(binding = 0, rg32f) uniform highp image2DArray arg_0;
void textureStore_4e2b3a() {
imageStore(arg_0, ivec3(ivec2(1), 1), vec4(1.0f));
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
textureStore_4e2b3a();
}