commit | 2972f0c5be0b900bc8974848608b34e798802049 | [log] [tgz] |
---|---|---|
author | dan sinclair <dsinclair@chromium.org> | Tue Jun 17 12:18:06 2025 -0700 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Jun 17 12:18:06 2025 -0700 |
tree | 52aa8ae0328f7910d5c55cad7b655f4a018f1012 | |
parent | dcafc7306bae865e45a58b508a62892fc45bca25 [diff] |
[spirv-reader][ir] Remove struct attributes after processing inputs When processing inputs/outputs in the SPIR-V lowering ShaderIO we need to make sure the attributes exist on the structures when processing the input variables. Move the removal of the attributes into the main process call after input processing. Bug: 42250952 Change-Id: I1620de2f0cd79bb9c2032d294ec7f6549147ce3b Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/247414 Reviewed-by: James Price <jrprice@google.com> Commit-Queue: dan sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.