commit | 29a41b9894d6c3ffe0e52963edbb6e73ff618b8a | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Mon Apr 15 10:01:00 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Apr 15 10:01:00 2024 +0000 |
tree | 8becf04c5d221dff687eaaacb9d0eee94377403b | |
parent | 77db0d1a7d4581d73aa4fe829d888a19bf24da03 [diff] |
[tools][cts] Use the same sorting algorithm for 'format' and 'roll' Fixed: dawn:2510 Change-Id: If5886bd718c68d93425089a5d275c68826907d6e Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/183382 Auto-Submit: Ben Clayton <bclayton@google.com> Commit-Queue: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Ben Clayton <bclayton@google.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.