commit | 2a57db73cbfc35bc9446bdfee691359934b99340 | [log] [tgz] |
---|---|---|
author | Sarah <sarahmashay@google.com> | Wed Jun 23 19:19:06 2021 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Jun 23 19:19:06 2021 +0000 |
tree | f68db65413b9df58bd8b3d53f93ce017d23c0d90 | |
parent | 1317636fc88c8daf89272427b6e1c284755b077c [diff] |
update compute shaders to include workgroup_size in their attribute Change-Id: Ia9027f8ec9c4a293ae1bef735c8b5eeea84e81e2 Bug: tint:884 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/55685 Reviewed-by: Kai Ninomiya <kainino@chromium.org> Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.