commit | 2a7966e519443b4ec5bf9c783de8cd324f8fbc86 | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Fri Oct 14 16:02:17 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Oct 14 16:02:17 2022 +0000 |
tree | bded213ac54836bb2b19e1249bdf3717c3f014a1 | |
parent | 7171fa9550cbcef1c82e4f1720cfb0b7458b3332 [diff] |
Expose DepthClipControl on D3D12 It is always available. Bug: dawn:1178 Change-Id: Id49064002ed4ebc10ee85113d0db854d7fcf84a5 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/105962 Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.