| // Copyright 2019 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef SRC_DAWN_COMMON_LOG_H_ |
| #define SRC_DAWN_COMMON_LOG_H_ |
| |
| // Dawn targets shouldn't use iostream or printf directly for several reasons: |
| // - iostream adds static initializers which we want to avoid. |
| // - printf and iostream don't show up in logcat on Android so printf debugging doesn't work but |
| // log-message debugging does. |
| // - log severity helps provide intent compared to a printf. |
| // |
| // Logging should in general be avoided: errors should go through the regular WebGPU error reporting |
| // mechanism and others form of logging should (TODO: eventually) go through the logging dependency |
| // injection, so for example they show up in Chromium's about:gpu page. Nonetheless there are some |
| // cases where logging is necessary and when this file was first introduced we needed to replace all |
| // uses of iostream so we could see them in Android's logcat. |
| // |
| // Regular logging is done using the [Debug|Info|Warning|Error]Log() function this way: |
| // |
| // InfoLog() << things << that << ostringstream << supports; // No need for a std::endl or "\n" |
| // |
| // It creates a LogMessage object that isn't stored anywhere and gets its destructor called |
| // immediately which outputs the stored ostringstream in the right place. |
| // |
| // This file also contains DAWN_DEBUG for "printf debugging" which works on Android and |
| // additionally outputs the file, line and function name. Use it this way: |
| // |
| // // Pepper this throughout code to get a log of the execution |
| // DAWN_DEBUG(); |
| // |
| // // Get more information |
| // DAWN_DEBUG() << texture.GetFormat(); |
| |
| #include <sstream> |
| |
| namespace dawn { |
| |
| // Log levels mostly used to signal intent where the log message is produced and used to route |
| // the message to the correct output. |
| enum class LogSeverity { |
| Debug, |
| Info, |
| Warning, |
| Error, |
| }; |
| |
| // Essentially an ostringstream that will print itself in its destructor. |
| class LogMessage { |
| public: |
| explicit LogMessage(LogSeverity severity); |
| ~LogMessage(); |
| |
| LogMessage(LogMessage&& other); |
| LogMessage& operator=(LogMessage&& other); |
| |
| template <typename T> |
| LogMessage& operator<<(T&& value) { |
| mStream << value; |
| return *this; |
| } |
| |
| private: |
| LogMessage(const LogMessage& other) = delete; |
| LogMessage& operator=(const LogMessage& other) = delete; |
| |
| LogSeverity mSeverity; |
| std::ostringstream mStream; |
| }; |
| |
| // Short-hands to create a LogMessage with the respective severity. |
| LogMessage DebugLog(); |
| LogMessage InfoLog(); |
| LogMessage WarningLog(); |
| LogMessage ErrorLog(); |
| |
| // DAWN_DEBUG is a helper macro that creates a DebugLog and outputs file/line/function |
| // information |
| LogMessage DebugLog(const char* file, const char* function, int line); |
| #define DAWN_DEBUG() ::dawn::DebugLog(__FILE__, __func__, __LINE__) |
| |
| } // namespace dawn |
| |
| #endif // SRC_DAWN_COMMON_LOG_H_ |