| //* Copyright 2019 The Dawn Authors |
| //* |
| //* Licensed under the Apache License, Version 2.0 (the "License"); |
| //* you may not use this file except in compliance with the License. |
| //* You may obtain a copy of the License at |
| //* |
| //* http://www.apache.org/licenses/LICENSE-2.0 |
| //* |
| //* Unless required by applicable law or agreed to in writing, software |
| //* distributed under the License is distributed on an "AS IS" BASIS, |
| //* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| //* See the License for the specific language governing permissions and |
| //* limitations under the License. |
| |
| #include "dawn_native/opengl/OpenGLFunctionsBase_autogen.h" |
| |
| namespace dawn_native { namespace opengl { |
| |
| template<typename T> |
| MaybeError OpenGLFunctionsBase::LoadProc(GetProcAddress getProc, T* memberProc, const char* name) { |
| *memberProc = reinterpret_cast<T>(getProc(name)); |
| if (DAWN_UNLIKELY(memberProc == nullptr)) { |
| return DAWN_INTERNAL_ERROR(std::string("Couldn't load GL proc: ") + name); |
| } |
| return {}; |
| } |
| |
| MaybeError OpenGLFunctionsBase::LoadOpenGLESProcs(GetProcAddress getProc, int majorVersion, int minorVersion) { |
| {% for block in gles_blocks %} |
| // OpenGL ES {{block.version.major}}.{{block.version.minor}} |
| if (majorVersion > {{block.version.major}} || (majorVersion == {{block.version.major}} && minorVersion >= {{block.version.minor}})) { |
| {% for proc in block.procs %} |
| DAWN_TRY(LoadProc(getProc, &{{proc.ProcName()}}, "{{proc.glProcName()}}")); |
| {% endfor %} |
| } |
| |
| {% endfor %} |
| return {}; |
| } |
| |
| MaybeError OpenGLFunctionsBase::LoadDesktopGLProcs(GetProcAddress getProc, int majorVersion, int minorVersion) { |
| {% for block in desktop_gl_blocks %} |
| // Desktop OpenGL {{block.version.major}}.{{block.version.minor}} |
| if (majorVersion > {{block.version.major}} || (majorVersion == {{block.version.major}} && minorVersion >= {{block.version.minor}})) { |
| {% for proc in block.procs %} |
| DAWN_TRY(LoadProc(getProc, &{{proc.ProcName()}}, "{{proc.glProcName()}}")); |
| {% endfor %} |
| } |
| |
| {% endfor %} |
| return {}; |
| } |
| |
| }} // namespace dawn_native::opengl |