commit | 2b228f35c708b6cb28b5aafe5ced71be9d4bd7ba | [log] [tgz] |
---|---|---|
author | Yan,Shaobo <shaobo.yan@intel.com> | Fri Jul 28 02:18:04 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Jul 28 02:18:04 2023 +0000 |
tree | f3d69ba7a9dd73a95376aa0144eee33dd10c2aa5 | |
parent | 513933e4bdbec66f9ee0d694f50c1232f84a798b [diff] |
Remove stale TODOs in CopyTextureForBrowser and ExternalTexture Bug: chromium:1361363 Change-Id: I2ca3768d0fe3a418d79d74e20078469f6017a70b Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/142640 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Shaobo Yan <shaobo.yan@intel.com> Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.