#version 310 es | |
precision mediump float; | |
const int slen = 4; | |
const uint ulen = 4u; | |
void tint_symbol() { | |
float signed_literal[4] = float[4](0.0f, 0.0f, 0.0f, 0.0f); | |
float unsigned_literal[4] = float[4](0.0f, 0.0f, 0.0f, 0.0f); | |
float signed_constant[4] = float[4](0.0f, 0.0f, 0.0f, 0.0f); | |
float unsigned_constant[4] = float[4](0.0f, 0.0f, 0.0f, 0.0f); | |
signed_literal = unsigned_constant; | |
signed_constant = unsigned_literal; | |
} | |
void main() { | |
tint_symbol(); | |
return; | |
} |